When artists can get their hands on the latest NVIDIA GPUs, expect a bumper crop of AI-assisted poses and faces and music videos. The toys keep coming – NVIDIA Machinima just hit public beta.
The ruins of fractured accordions are reanimated with hybrid mechanical-digital constructions, to sing the imagined love ballads of a wounded forest. Canilla’s latest creation deserves a full listen – so let’s premiere it here together, right now.
Feeling destructive? K-Devices’ Shaper2 is a fast route to digital edginess, it’s on discount now. And it is not mentally demanding – it’s a beautiful magical Thor’s hammer, in a good way. There are quite a lot of waveshapers about. But K-Devices has combined a number of harmonious (or rather intentionally disharmonious) modules for particularly […]
Bitwig has posted some really useful deep-dive tutorials lately. That includes building up your own from-scratch tools in the modular environment The Grid – and working with integration with Maschine+/MK3 and NI keyboards.
It’s a dark and uncertain time across Latin America, so sending some serious love to everyone. All the more reason to take in the futuristic voices in today’s hybrid MUTEK session, from our friends Interspecifics and CNDSD + Iván Abreu.
Joel Chadabe was a composer who helped launch the notion of interactive music systems and electronic music education as it has now come to spread around the world. He passed at the start of this week, even as he continued educational work through this year.
Software modular is everywhere these days, but AAS are one of the developers who defined the genre. So a ground-up new tool from them is big news – and it has all the sonic and physical modeling goodness you’d expect.
Sure, it ain’t pretty. But Audacity’s extensive feature set and free status have made this audio editor an essential tool across education and sound production. And now it’s been acquired by the emerging Muse Group. So, who are Muse, and what does this all mean?
To everyone impacted by COVID-19 in India, families and friends, and those who have lost around the world – I hope we all take a moment to pause and think of you.
No money for a high-end game console? Make it out of paper, code it in 16-bit DOS, and give it an epic soundtrack on cheap machines, like SunVox creator Alexander Zolotov.