TouchDesigner will add POPs for GPU-powered 3D operations

Points, polygons, point clouds, particles, line strips – and therefore simulations of everything from fog to cloth and collision – are now getting a powerful set of operators in TouchDesigner. It’s a generational leap forward for the tool that powers a lot of the world’s most bleeding-edge visuals. Details, plus more from Berlin:

CDM Newswire

brings together the latest breaking news on music, technology, gear, and live visuals. Got a project, found a news tip, or want to share your product? Submit to us directly.