Fantastical video blog No Fat Clips has just concluded Floria’s Day, showcasing 3 videos from Italian director Floria Sigismondi. She of muted colours, blown out highlights, unstable camera and obsessive cutting. DeK has hooked up 3 videos I hadn’t encountered before, but left out the more obvious ones, which you should definitely check out for […]
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All Floria Sigismondi, a Couple of Times: Floria’s Day on No Fat Clips
Fantastical video blog No Fat Clips has just concluded Floria’s Day, showcasing 3 videos from Italian director Floria Sigismondi. She of muted colours, blown out highlights, unstable camera and obsessive cutting. DeK has hooked up 3 videos I hadn’t encountered before, but left out the more obvious ones, which you should definitely check out for […]
Read more →Free OpenGL Shader Language Course: Learn to Build 3D / Image Effects
For custom 3D work or GPU-native processing of images and videos, a working knowledge of coding shaders is essential. Custom shaders are widely supported in tools like Max/MSP/Jitter, Processing (with some work), Java coding, Pd/GEM, Quartz Composer, and even many other video and 3D apps. In Jitter, for instance, you can basically add some custom […]
Read more →FX Video of the Day: Travelers "Snowball" Apes Katamari Damacy
There’s nothing like the occasional reminder that commercial effects pros get to do stuff we can’t. Today’s example: a real-life Katamari Damacy, starting with a single person (ouch) and rolling through a city, courtesy the Travelers Insurance group. The results are stunningly realistic, particularly at the beginning: there’s a sense of real physicality to it, […]
Read more →FX Video of the Day: Travelers "Snowball" Apes Katamari Damacy
There’s nothing like the occasional reminder that commercial effects pros get to do stuff we can’t. Today’s example: a real-life Katamari Damacy, starting with a single person (ouch) and rolling through a city, courtesy the Travelers Insurance group. The results are stunningly realistic, particularly at the beginning: there’s a sense of real physicality to it, […]
Read more →FX Video of the Day: Travelers “Snowball” Apes Katamari Damacy
There’s nothing like the occasional reminder that commercial effects pros get to do stuff we can’t. Today’s example: a real-life Katamari Damacy, starting with a single person (ouch) and rolling through a city, courtesy the Travelers Insurance group. The results are stunningly realistic, particularly at the beginning: there’s a sense of real physicality to it, […]
Read more →MacBook Pro 2 for Visualists: Dream VJ Combination
The Core 2 Duo MacBook Pros are here, and even if you’re a Windows user, these machines deserve a look. See Create Digital Music for the full once-over, but here’s my short list for why the MacBook Pro has appeal for the VJ/visualist/live visuals person, particularly for the intensive requirements of running live visuals in […]
Read more →MacBook Pro Speed Bump: Core 2 Duo, FireWire 800’s Triumphant Return
Apple has announced an update for its MacBook Pro line that makes it up to 39% faster than the previous MacBook and seven trillion times faster than our sorry PowerBook G4s. Wait — scratch that last line. I think they said “seven.” But having tested the first MacBook Pro, suffice to say that the Pro […]
Read more →Finally, Easy Custom Ableton Live Skins: SonicTransfer Live Skin Editor
I started using Live with version 1, and since that version, Live users have longed for an easy way to customize the color scheme in Ableton Live. It’s a no-brainer: two-dimensional interface, high-contrast UI elements, basic graphics — why not be able to choose the color scheme you want? Ableton’s own themes let you abandon […]
Read more →MIDIsense, Now for for Windows: Real World to MIDI Interface
Regular readers of this site and Make Magazine know I’m a big fan of Limor Fried’s MIDIsense, a physical computing (aka real world aka sensor input) MIDI board. Sensor data goes in, MIDI goes out, and thanks to standard MIDI DIN connectors, you can plug it into any computer MIDI interface or music hardware and […]
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