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OpenFrameworks Gets Add-On Directory; Future Code Projects Galore

My God, it’s full of code. OpenFrameworks, an artist-friendly creation environment that unlocks the brain-melting power of code in C++, now has a helpful guide to all the additional power you can add. Just as Processing, the code tool that helped inspire OF, benefits from the vast planetary resources in the Java language, so, too, […]

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A Museum's Faceless Cube, Transformed: Mapping in Austria

Speaking of projection mapping (again), Jonas sends a project he worked on that’s a spectacular example, one that seems to make a faceless box of a museum extrude fragments from its side and gain new depth. Description: An audiovisual staging of the Leopold Museum’s architecture during the 10th anniversary of the MuseumsQuartier in Vienna, Austria. […]

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A Museum’s Faceless Cube, Transformed: Mapping in Austria

Speaking of projection mapping (again), Jonas sends a project he worked on that’s a spectacular example, one that seems to make a faceless box of a museum extrude fragments from its side and gain new depth. Description: An audiovisual staging of the Leopold Museum’s architecture during the 10th anniversary of the MuseumsQuartier in Vienna, Austria. […]

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"Last Night a Hipster Saved My Life": Mapping in the Dominican Republic + Modul8

We could almost use a feature that tracks projection mapping projects around the globe. We’ve seen Mongolia; this lovely project comes to us from an opposite part of the world, in the Dominican Republic. The smartly-titled “Last Night a Hipster Saved My Life” is a mapped audiovisual performance with Modul8, featured at the twenty-sixth National […]

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“Last Night a Hipster Saved My Life”: Mapping in the Dominican Republic + Modul8

We could almost use a feature that tracks projection mapping projects around the globe. We’ve seen Mongolia; this lovely project comes to us from an opposite part of the world, in the Dominican Republic. The smartly-titled “Last Night a Hipster Saved My Life” is a mapped audiovisual performance with Modul8, featured at the twenty-sixth National […]

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Parallax, Upcoming Game, Warps Space with Style

In case you haven’t yet seen it make the rounds, the upcoming indie game Parallax deserves special aesthetic mention. A kind of monochromatic take on Portal, its slick, cool, understated world opens windows through space, producing inverse chromatic values that give cues to the overlaid spatial dimensions. It’s a glimpse of the kinds of visual […]

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Augmented Dancing: AXIOM.3 Dances (vvvv + Kinect)

“Augmented dancing” is a phrase we’ve gradually been slipping in, describing projection mapping directly onto dancers. It’s always been easy enough to do, but now, if you want to simultaneously mask your projection so it doesn’t also spill behind the dancer – or even go nuts and generate your visuals from intelligent tracking – it’s […]

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Mapping Festival: Open Call for Entries for the Massive Visual Gathering

Videodog wants you. Photo (CC-BY) Abode of Chaos. (Not to be confused with Adobe of Chaos.) The Mapping Festival is one of the real hubs of live visual activity, hosted by the creators of Modul8 and MadMapper but dedicated to everything that’s happening with visualism and mapping projections beyond the generic rectangle. For a glimpse […]

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From Technique to Medium: Mapping Festival in Videos Immerses Eyeballs

As projection mapping moves from technique or novelty into genuine medium, one terrific place to look for the progress of state of the art is the Mapping Festival. With backing from a visual developer – Modul8 and MadMapper publisher GarageCUBE – but extending to live visual work in general, Mapping puts live visuals front and […]

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Open Source Multitouch Continuum-Style Controller, in Action

Cyril Stoller shares this project, for a variety of multitouch devices (Mac / Windows / Linux / Android, screens and projection) through the also-free-and-open-source Kivy framework. It’s inspired by the brilliant Haken Continuum fingerboard, but whereas that more tactile controller is hard to get, this runs cheaply all over the place. (It could also be […]

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