I’ve been following Maschine since prototype stages. The idea was at once obvious and welcome: build a software workstation, tightly integrated with pad hardware control, that fuses hardware sampler working methods with the on-screen flexibility of software. It’s software that focuses on working with sounds and patterns, outside the DAW-style metaphors. Of course, there’s one […]
Read morebrings together the latest breaking news on music, technology, gear, and live visuals. Got a project, found a news tip, or want to share your product? Submit to us directly.