Behind the Veil: Reznor's How To Destroy Angels Makes Poetry in Light

Amidst a forest of illuminated tubing, the band How to Destroy Angels (with Trent Reznor, Atticus Ross, Mariqueen Maandig, and visualist/art director Rob Sheridan) take to the stage in an abstract digital structure. The stage image is transcendent, a rectangular prism of shifting digital visuals and projected effects. Perhaps it’s best to run this by […]

Behind the Veil: Reznor’s How To Destroy Angels Makes Poetry in Light

Amidst a forest of illuminated tubing, the band How to Destroy Angels (with Trent Reznor, Atticus Ross, Mariqueen Maandig, and visualist/art director Rob Sheridan) take to the stage in an abstract digital structure. The stage image is transcendent, a rectangular prism of shifting digital visuals and projected effects. Perhaps it’s best to run this by […]

Peter Kirn - April 24, 2013

Hawken, Upcoming Indie Mech Game, Stuns Eyeballs; Learns Lessons from Model Kit Building and Kitbash

The craft of photorealistic gaming has risen to astounding heights, but look-alike art direction can overshadow its technical achievement. Not so with an extraordinary-looking indie title called Hawken. The mech combat first-person shooter, built in the Unreal Engine, is crafted in a way that speaks to the possibilities of digital technique to spin imaginary worlds, […]

Peter Kirn - April 1, 2011

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