We’ve been beating the notion that Blender is “not just for static modeling” like a dead horse. (An animated dead horse, anyway.) But here’s yet another example, just because it’s cool – and because following the video gives you a basic sense of how to replicate the effects yourself. I’m curious: any visualists out there […]
Read moreBlender 2.5, – Got flexible? from Pablo Vazquez on Vimeo. In case the last post didn’t give you enough Blender goodness, here’s more for your pleasure. Version 2.5 is coming of the open source 3D suite that’s also a nodal compositing engine and a video editor and a real-time game engine — basically, a visual […]
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