We’ve been beating the notion that Blender is “not just for static modeling” like a dead horse. (An animated dead horse, anyway.) But here’s yet another example, just because it’s cool – and because following the video gives you a basic sense of how to replicate the effects yourself. I’m curious: any visualists out there […]
Read moreBlender 2.5, – Got flexible? from Pablo Vazquez on Vimeo. In case the last post didn’t give you enough Blender goodness, here’s more for your pleasure. Version 2.5 is coming of the open source 3D suite that’s also a nodal compositing engine and a video editor and a real-time game engine — basically, a visual […]
Blender, the free and open source 3D modeling tool that’s also a real-time game engine, promises real-time visual performance possibilities, and is even a video editing tool, continues its march toward the long-promised, insanely powerful 2.5 milestone. (“Point five” doesn’t really begin to cover it.) 2.49 is now stable. And boy does it have a […]
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