Extended Through Friday: One Button Objects Call

You have until Friday to change the way we think about buttons. We live in the age of multi-touch, of sophisticated GPS and accelerometers tracking gestures, of augmented reality and $100 computers. In other words, it’s the perfect time to meditate on the lowly button. And as visualists and designers, you have a unique relationship […]

Push the Button: One-Button Game Design Challenge with Kokoromi's Gamma4

Photo: Steven Depolo. Game design may be trending toward neural inputs and cameras that sense your body in three dimensions and intelligent agents that respond to your every gesture and word. But interaction design – whether in gaming or music and visual performance – is often about doing more with less. Kokoromi have the ultimate […]

Peter Kirn - December 1, 2009

Push the Button: One-Button Game Design Challenge with Kokoromi’s Gamma4

Photo: Steven Depolo. Game design may be trending toward neural inputs and cameras that sense your body in three dimensions and intelligent agents that respond to your every gesture and word. But interaction design – whether in gaming or music and visual performance – is often about doing more with less. Kokoromi have the ultimate […]

Peter Kirn - December 1, 2009

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