Max for Live represented an important milestone in music making software. It paired one of the most popular music production tools, and easily the most popular real-time workflow, with one of the most popular tools for users wanting to realizing their own musical software ideas. Max for Live, as a result, can become a window […]Read more
Charming, original hand-draw illustrations by Peter Jungers spice up the title. Sound and music for games is already a growing frontier for professional music careers; mobile, then, triply so. But with the expanded opportunities come unique challenges. Learning about them requires real-world experience, and short of word of mouth, that kind of knowledge is often […]
“What if, instead of targeting Web content to a single day, you turned it into an object that would last a season? What would you want to save and savor?” That’s the question I ask at the beginning of the Create Digital Music Winter 08 guide. We’ve filled it with good stuff we love, plus […]
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