We’ve been waiting for some time to learn what was next for Jitter, the 3D, matrix data, animation, and video side of Cycling ’74’s Max 6 graphical multimedia development environment. (Phew!) The wait is now at its conclusion: Cycling has released details of what’s changed, as well as an extended video sneak preview above worth […]
Read moreThere are many tools for visual patching, but the real gems come along only so often. One of those sets of gems was the Auvi objects for Max/MSP/Jitter, developed in the early years of the last decade. The objects were assumed to be abandonware, until just this week, they resurfaced – entirely free to download. […]
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