In Max 6, Big Banner 3D + Animation Features for Jitter, Alongside Usability Improvements

We’ve been waiting for some time to learn what was next for Jitter, the 3D, matrix data, animation, and video side of Cycling ’74’s Max 6 graphical multimedia development environment. (Phew!) The wait is now at its conclusion: Cycling has released details of what’s changed, as well as an extended video sneak preview above worth […]

Vizzie: Free Patch Add-ons for Jitter Make Live Visualism Easier

Visuals for live performance require a lot of the same things over and over again – media loading and browsing, crossfades, effects… Vizzie is a set of macro-style add-ons for Max/MSP/Jitter, free to current users, you can drop into any patch. Very cool, and they look very nicely designed. Read some praise for the plugs […]

Peter Kirn - November 22, 2010

Interactive Architecture: Behind the Scenes with Modular, Proximity-Sensing Display Tiles

prettyugly from madbutter on Vimeo. Brooklyn-based interactive artist Robert Stratton writes to share his interactive, modular LED display system, currently on view through the end of August in a window on 53rd Street in Manhattan, between 5th and 6th across from the Museum of Modern Art. The project uses proximity sensors built by Sensacell. This […]

Peter Kirn - August 6, 2010

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