TouchDesigner will add POPs for GPU-powered 3D operations

Points, polygons, point clouds, particles, line strips – and therefore simulations of everything from fog to cloth and collision – are now getting a powerful set of operators in TouchDesigner. It’s a generational leap forward for the tool that powers a lot of the world’s most bleeding-edge visuals. Details, plus more from Berlin:

Live sound adventures from Frank Bretschneider, Stanislav Glazov, Trnsm::n Berlin

Watch live sets from Frank, Stas, and myself as we prepare for a new season of Transm::on Berlin – this is streaming of the strange, experimental, glitchy, industrial, and electronically weird sounds from a crew who lives and breathes them.

Peter Kirn - June 18, 2021

Explore the visual wonders of TouchDesigner: Summit, free workshop video

Few software tools have proved as expressive in generative visuals or audiovisual performance as TouchDesigner. Get introduced to its AV powers in a new, free video – or if you can make it Montreal, get the full experience live. TouchDesigner is a dataflow tool – a graphical, patchable development environment – uniquely suited to squeezing […]

Peter Kirn - July 3, 2019

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