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Shimon, Percussionist Robot, Gets Smarter; A Talk with its Creator

Shimon, an adaptive, improvisational, percussion-playing robot, is getting smarter – and more famous, with appearances in places like the Stephen Colbert show. Now, humans have been known to get a big head under such circumstances. Shimon’s head has gotten “more social” – gestural intelligence helps the robot relate to fellow players and nod its head […]

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Handmade Paper and Projections Combine, in Forms Digital and Tangible

chiral | documentation projection & paper sculpture | MOCA Taipei 2010 from Robert Seidel on Vimeo. Three-dimensional digital imagery is itself a kind of sculpture, albeit in virtual form. Translated to the ephemeral light beamed from projector, the projections themselves become textures in physical space. Artist Robert Seidel uses that quality to exquisite effect in […]

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Apple’s Ping Launch is a Dud, But The Web is Alive with the Sound of Music

“ping” came before Ping – and it might just outlast it. Photo (CC-BY) Noah Sussman. And yes, when I asked readers about Ping, a number of people referred me to this one. Before diving into the litany of gripes from artists regarding Apple’s Ping social service, it’s worth saying: some critics say they expected better. […]

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Interview: Jon Hopkins Talks Live, Studio Process, Habit, Instinct

Jon Hopkins performs live at the ICA. Photo (CC-BY-SA) Matt Biddulph. Classically trained as a pianist, musician and producer Jon Hopkins has one of the richest resumes in electronic music. He’s a frequent collaborator with Brian Eno, wand has worked with artists like Coldplay (who featured his music on their last album), Tunng, David Holmes, […]

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BOSS Pedal Sketch: BOSS Stompboxes as Free iPhone Download

The BOSS Pedal Sketch application, a free download today for iPhone and iPod touch, probably isn’t what you think it is – but it is a novel concept in mobile apps, and a sign of some of the new ideas to be explored. If your first thought was that this is a handheld set of […]

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Roland Round-up: A Mobile Juno Workstation, Realistic Piano Models, More

Roland dropped a slew of news announcements today, from new keyboards to software. There’s a new JUNO-Gi, which takes Roland’s economical synth workstation and adds multitrack recording and BOSS effects. The virtual piano lineup has all been remade in the image of the V-Piano, with more realistic sampling tech. And there’s a set of offerings […]

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In Photos: Discovering Sound Making, Electronics at Culturefix NYC

Photos above: Jennifer Meagher, with additional photography by myself. Handmade Music found a new home on New York’s Lower East Side, at Culturefix, an electronics boutique cum gallery, bar, and tapas. The philosophy of this event has long been to simply open the doors, letting a community of people come together, make some noise, and […]

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Soundhack Goodness, Now as Pd and Max External Objects

Soundhack, the free audio tool for the Mac developed by audio wizard Tom Erbe, was long a beloved tool for doing strange and wonderful things for sound. It was followed by Spectral Shapers, Mac and Windows plug-ins that built on some of those ideas to do more “timbral morphing” with recorded audio. That includes “timbral […]

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Sounds by Richard Devine, Granulation on iOS, and Footsteps of a Wasp

Exploring granular sound on the iPad in the application Curtis. Image courtesy the developers. Named for Curtis Roads, Curtis is an iPad and iPhone/iPod touch application that implements granular sound processing – a technique, imagined early on by the composer Xenakis, which divides sound into tiny granules, allowing more liquid modification of the audio. Roads […]

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Korg M1 Keyboard Workstation, Reborn on Nintendo DS

The original M1, definitely larger than a DS. Photo (CC-BY-SA) Kevin Phillips. Having made their own DS-10 instrument, Korg and DS developer AQ Interactive yesterday presented something new for the handheld Nintendo. This time, they’re revisiting one of the all-time greatest hits of digital synthesis, the Korg M1 workstation. Markus Schroeder tips us off that […]

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