Call it the Mutable Fun Pack. The Synth Happy Meal. The Family Variety Bucket. The Anushri doesn’t have quite the sound design depth that Mutable’s Shruthi-1 does, but in its place, you get a whole mess of different features. It’s an analog synth, with an additional digital oscillator. It’s got its own step sequencer/arpeggiator. It’s […]
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Endeavour’s Evo, Touch-Sensitive Keyboard, Reimagined, Now From EUR499 [Gallery, Videos]
Endeavour’s evo keyboard closely resembles a conventional music keyboard controller. But its piano-style keys and high-performance internals are custom engineered from the ground up for additional expression. High-speed connections mean lower latency than is possible with MIDI, and touch- and pressure-sensitive keys allow additional ways of adding to a performance, all in an aluminum case […]
Read more →Touchscreen + HD Mixing + H.264 Video, Right Now, DIY [Arduino, Awesomeness]
Here’s another episode in the gradually-evolving HD mixing revolution. VJ Anomolee, aka Mattheiu Brooks, has put together one incredible rig. One $140 HDMI touchscreen. One Arduino with Ethernet. And then the engine of the thing, the Blackmagic Design ATEM Television Studio, which costs under US$1000 / 900 €, but provides HD video mixing, built-in H.264 […]
Read more →3 Things You Can Do in Ableton Live Now: Modulation, Dual Displays – Sorta, Pressure Grids
The Ableton Live 9 beta is trickling out, but not officially released until next year. Ditto that saucy new Ableton Push controller. And some users are complaining about things that aren’t in the feature list for Live 9. Waiting’s no fun. Let’s do stuff now. Here are three examples of things you can do right […]
Read more →'The Nature of Code' Book Illustrates Coding Design Secrets – And Power of Self-Publishing
In traditional visual arts, some knowledge of color theory and form is essential to being expressive. From there, you move on to tricks of shading and perspective. These shared understandings allow even radical experimentation: the likes of Picasso, Dalí, and even Pollock played with their classical inspirations and training. Creative programmers have a bag full […]
Read more →‘The Nature of Code’ Book Illustrates Coding Design Secrets – And Power of Self-Publishing
In traditional visual arts, some knowledge of color theory and form is essential to being expressive. From there, you move on to tricks of shading and perspective. These shared understandings allow even radical experimentation: the likes of Picasso, Dalí, and even Pollock played with their classical inspirations and training. Creative programmers have a bag full […]
Read more →Borderlands Granular Available Now, US$3.99, Visualizing Sonic Exploration
Borderlands Tutorial (iPad version) from Christopher Carlson on Vimeo. What makes the tablet software experience unique on the iPad is the sense of immersive software – touching the screen interface directly, and letting everything else fall away. There’s a cost – you don’t get the flexibility of desktop software or the tangible quality of hardware. […]
Read more →iPad, iPhone Creation is Working: How Audiobus, More Will Connect Your Music Workflow [In-Depth]
“I am an app, I am an island…” On iPhone and iPad, there is now no shortage of apps that make interesting sounds. But producing music is for most people organizing sounds, and so, that same abundance of apps can become a weakness. You’ve got one thing that makes great noises, another thing that records […]
Read more →Guitar Stompbox in Your Browser? Web Audio Adds Line In, iPhone Support, More
Watching a skyscraper go up is always fascinating. For a long time, the thing basically looks like a bit pit in the ground. After some time, you get the beginnings of a skeleton. Suddenly, the structure rises at a near-impossible pace, climbing into the clouds faster than you’d imagine. Then, it’s at a point when […]
Read more →Dreamy Graphical Granular Greatness: Borderlands is Coming to iPad Soon
Borderlands Granular from Christopher Carlson on Vimeo. If the tablet has a strength, it’s in re-imagining software as something truly immersive – no knobs, no switches, just a futuristic wash of visuals and sound, like touching noise with your fingertip. Borderlands (soon to have a slightly different name) hints at that promise. We took a […]
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