NVIDIA’s Omniverse uses Pixar tech to bring ray-traced 3D worlds everywhere

Imagine a real-time Web for 3D, complete with ray-tracing and xR/AR support, based on open standards from Pixar and others. That’s the basic notion of Omniverse, the latest on NVIDIA’s campaign this year to both wow us and make us buy their GPUs. The key to Omniverse is that open standards for describing a scene […]

Build a 3D VJ tool from scratch, in browser, in the free cables.gl beta

cables.gl, available as a free public beta, does materials and gestures, 3D models, VR, and even MIDI all in browser. So – why not build a whole live VJ tool in it?

Peter Kirn - September 7, 2020

This design company made the illusion of ocean waves trapped in architecture

Korean-headquartered d’strict produced this digital architecture via “anamorphic illusion.” As it’s been making the rounds, let’s look at what’s going on – and yeah, move over, projection mapping. The accelerating commoditization of LED walls – and their particular presence in rapidly-expanding Asia – is making a new kind of architecturally expanded reality. This particular illusion is […]

Peter Kirn - May 19, 2020

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