Music as Gameplay: Johann Sebastian Joust, Played With Only Sound and Gesture

Think back to playing a simply childhood game like Musical Chairs. The actual gameplay depends only on auditory clues – something you take for granted as a kid, but something apparently lost on game engineers who insist exclusively on advanced 3D rendering engines for visuals. And because you get your body involved, the game becomes […]

CDM Newswire

brings together the latest breaking news on music, technology, gear, and live visuals. Got a project, found a news tip, or want to share your product? Submit to us directly.