ISF’s visual magic for Metal and macOS is now open source

Interactive Shader Format (ISF) code for working with Metal and rendering on macOS, plus an underlying Metal framework that powers live visual app VDMX6, are now free and open source. That’s great news even if you’re just toying around with shaders or working with visuals, as it opens up lots of possibilities to come.

Magnetic Masking demonstration in Final Cut Pro 11 running on a MacBook, showing a car highlighted in green in the edit window plus a status dialog, timeline view open.

New in Final Cut Pro: AI you’ll actually use, more mature iPad version

Final Cut Pro 11, like Logic Pro 11, marks new machine learning-powered functionality – but don’t fret; some of this is stuff you’ll actually use. There are non-AI improvements, too, like overdue keyboard shortcuts. And its iPad version is gradually becoming more mature, too. Here’s a breakdown of what’s new in the free Mac update and latest iPad release.

Peter Kirn - November 17, 2024

Final Cut Pro updates and Final Cut Camera have landed – multicam joy!

As promised last month, big Final Cut Pro updates land this week for both iPadOS and macOS. That’s accompanied by an update to Apple’s free camera app that lets you gather iPhones and iPads for a multicam rig.

Peter Kirn - June 21, 2024

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