There isn’t one music production tool that fits everybody. What’s special about Steinberg’s Nuendo is that it is uniquely poised for high end production workflows. And maybe more than any other developer, Steinberg seems to be catering to the needs of A-list game scores. That says something not only about Steinberg, but about the changing […]
Read more“Can a game move me?” That’s the deceptively-simple quandary posed by producer Robin Hunicke of thatgamecompany on the eve of the release of their new PS3 title, Journey. But it’s a serious question, one that lies at the heart of all we do in creating digital music and motion. I often have conversations with other […]
It’s a great time to be coding 3D – and a great time to be destroying your workday playing with 3D – thanks to free and open resources for OpenGL, now even in the browser. If lovers of 3D dreamt up a standard for getting hardware-accelerated 3D in a browser, they’d have a tough time […]
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