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Inside Handheld Game Art: The Art Style and Making of Swords & Sworcery, Superbrothers Pixel Cinema
Peter Kirn - April 14, 2011
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Game Meets Album: Behind the Music and Design of the iPad Indie Blockbuster Swords & Sworcery
- April 14, 2011
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What Makes a Truly New Instrument? Human Gestures Power Winners of Guthman Competition
- March 21, 2011
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Retro, Graphical, SynthX is a Serious Touchable Synthesizer for iPad
- March 8, 2011
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Interview: Anika, Working with Portishead’s Geoff Barrow, Makes an Album You Don’t Have to Like
- March 4, 2011
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Imagining a Tablet Synth: Developer Christopher Penrose Shows Us SynthTronica for iPad
- March 2, 2011
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Artist Interview: Direwires on Memory and Making the Hypnotic, Textured ‘Hearts in Stasis’
- February 28, 2011
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Modeling Analog in a Digital Age: A Conversation with Universal Audio’s Chief Scientist; Gallery
- February 14, 2011
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Arc: New Music Controller in Video, Detailed Q+A with monome Creator Brian Crabtree
- January 21, 2011
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The Father of Drum Machines and the Father of MIDI Talk About Design and the Tempest
- January 13, 2011
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