Imagine a real-time Web for 3D, complete with ray-tracing and xR/AR support, based on open standards from Pixar and others. That’s the basic notion of Omniverse, the latest on NVIDIA’s campaign this year to both wow us and make us buy their GPUs. The key to Omniverse is that open standards for describing a scene […]
Read moreHow do you improve upon a sound that is already shorthand for noises that melt audiences’ faces off? And how do you revisit sound code decades after the machines that ran it are scrapped? We get a chance to find out, as the man behind the THX “Deep Note” sound talks about its history and […]
It’s one of the best-known electronic sounds ever – perhaps the best electronic sound branding in history. It made its launch in 1983 – right before Star Wars: Episode VI – Return of the Jedi, no less. But it seems the THX “Deep Note” was due for an upgrade. And that’s what it got last […]
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