The scene format that began its life at Pixar Animation Studios is poised to become a standard for all things 3D – scenes, but also tools, data, and workflows. And yes, that could make this into 3D’s MIDI moment. It’s not that OpenUSD is anything like MIDI – it isn’t. But it has the same […]
Read moreNVIDIA’s Omniverse is in open beta. Even saying what it is is hard to do because something like this hasn’t really existed before, but now working together on 3D in real-time got way easier. And if 2020 demonstrated anything, it demonstrated how much creative technology needs that collaboration to progress.
Zurich-based artist Mario von Rickenbach is a fine representation of what the new generation of visualists looks like. Adept in code and art alike, turning his talents in illustration beyond pretty pictures to experimental game design, he’s part of a breed of artists who expresses visual ideas in interactive, live form. Those real-time game engines […]
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