Let’s not get sucked into any mention of the “metaverse” – from the standpoint of pure graphics power on mere-mortal PCs, Unreal is one of the tools that is now seriously accessible for artists, even on a budget. And that’s worth celebrating, given it previously required getting a rare gig in a Hollywood VFX company.
Read moreIt was the dawn of the third age of audiovisual creation.* Yes, Unreal keeps adding eye-popping, ear-bursting media powers, both in its stable 4.2x branch and early-access UE5. That makes this free-to-use game engine a must for futuristic artists.
What happens when you cross 3D tutorial, machinima animation, and Unreal Engine’s MetaHuman Creator human capture tools? Well, a bunch of stuff, but maybe the most promising is a how-to show hosted in the tools.
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