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Handmade Music March Noise and Mayhem Recap; Call for Stuff Next Thursday
- April 10, 2009
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Process Textures with Jitter, Connect to Unity Game Engine
Peter Kirn - April 6, 2009
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Teaching Adaptive Music with Games: Unity + Max/MSP, Meet Space Invaders!
- April 6, 2009
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Carmack on Wolfenstein 3D, Game Programming, OpenGL, and the iPhone
Peter Kirn - April 6, 2009
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Liquidify Video, Live: Optical Flow GLSL Datamosh Technique
Peter Kirn - March 31, 2009
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Livid Cell DNA VJ App Supports Your Jitter Patches; Other Custom FX Options
Peter Kirn - March 31, 2009
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GDC: Nintendo’s Iwata on Iterative Prototypes, Teaching Programmers Rhythm
- March 30, 2009
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iPhone 3.0 SDK “Library Access” Won’t Allow Effects, DJ Apps, Games?
- March 30, 2009
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From the Game Developer Conference
- March 26, 2009
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3D Scanning: Slow Pokey Lego Version
Jaymis Loveday - March 25, 2009
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