With all this talk of experimental touchscreens for controlling music, don’t overlook a much cheaper and more mature technology: the graphics tablet. One of the gems that has appeared on the recently-overhauled Cycling ’74 site is a vide o interview with Matt Wright of the CNMAT research center at University of California Berkeley. Wright is […]
Music
Tbilisi’s music scene is still out in the streets, defiant
Music December 27, 2024
Interview: Michael Vincent Waller connects concert music and hip-hop
Music Stories December 26, 2024
Live radio from Gaza, Khan Younis and Bethlehem-Hebron choirs meet
Music December 24, 2024
CDM2: What Do You Want From a Forum?
CDM2 (named a la a new cruise ship) truly is not a figment of my imagination. As we put in late hours working on it (or early hours, as much of the team is Australian), one of the issues we face is how to design the new forum. Now, of course, there are plenty of […]
Free: New Killer Synth, Graintable + Physical Modeling (Win)
This is by far the most exciting free-plug release so far this year. It’s comparable to Reason’s Maelstrom, but allows one to import any .wav files (mono only) into the plug for manipulation. Audio Demos: Grain_Demo_1.mp3 Grain_Demo_2.mp3 Grain_Demo_3.mp3 Grain_Demo_4.mp3 Grain_Demo_5.mp3 Grain_Demo_6.mp3 Grain_Demo_7.mp3 Grain_Demo_8.mp3 Direct Downloads of plug + support files: Grainz_0-1-0.zip Granular.zip SKGrains_manual_draft.pdf Developed by […]
Music Creation Book Reviewed; CDM/Book Interview
I’m flattered to share that multitalented musician MikeB reviews my book, Real World Digital Audio, and interviews me about the book and this site on GarageSpin: Interview Peter Kirn of Create Digital Music New Book, Real World Digital Audio, Rocks (His headline, not mine, but thanks, Mike!) The book is now actually hitting shelves. (I […]
Interactive Touchable Fabric: Music by “Casting a Spell”
As great as the potential of advanced touchscreens may be, for music and other media applications, touchscreens aren’t much fun to touch. Close your eyes and remove visual feedback, and you’re basically running your finger along a piece of plastic. (You’d think we could figure out a way to at least texture it without losing […]
Digital Wind Controller Discussion Group and FAQ
“MIDI is just for keyboardists.” Hearing generalizations like that must send shivers down the spines of the 1400+ members of the Yahoo Wind Controllers Group. They have enough to talk about to generate around 500 messages a month, chatting exclusively about MIDI and other digital wind instruments. If that kind of traffic sounds overwhelming, and […]
Cycling ’74 Relaunches Site, Forum; Max/MSP Knowledge Thrives
Looking for new wisdom and expertise on tools like the insanely deep Max/MSP/Jitter? (If you’re using Max, signs point to yes.) Cycling ’74 relaunched their site a couple of weeks ago, incorporating a variety of features that make this an indispensible resource for users of Max and other products. Since late last month, the new […]
AudioBase: Massive, Indie-Contributed Loop Library Online
Selling CDs? Not in 2006: now it’s about selling loops. AudioBase.com, just acquired and rebranded from the former identity appleLoops.com, already has 1,500 loops for cross-platform use. The whole library costs just US$99 (or $19.50 for a single 200-loop library), and you get instant online access rather than waiting for a shipment. Indie artists, take […]
Interactive Touchable Fabric: Music by "Casting a Spell"
As great as the potential of advanced touchscreens may be, for music and other media applications, touchscreens aren’t much fun to touch. Close your eyes and remove visual feedback, and you’re basically running your finger along a piece of plastic. (You’d think we could figure out a way to at least texture it without losing […]
Interactive Touchable Fabric: Music by "Casting a Spell"
As great as the potential of advanced touchscreens may be, for music and other media applications, touchscreens aren’t much fun to touch. Close your eyes and remove visual feedback, and you’re basically running your finger along a piece of plastic. (You’d think we could figure out a way to at least texture it without losing […]