Search results for "projection"

Boiling-Hot Summer: nd_baumecker in 3 Hours of Boiler Room Music

To take us out this weekend, we turn to a wonderfully obsessive DJ and producer, Berlin’s nd_baumecker. It’s hard to introduce Andi without sounding a bit like you’re doing the lead-up to The Stig on Top Gear. “They say he owns more than 20,000 records*…” …and hones a new needle for each, using only his […]

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Turning 24 Touch Displays into a Multi-Player OS: Obscura's Steve Mason [NXNE]

15,360 x 3240 resolution on 24 interconnected touch displays: this is no iPad. Toronto-based freelancer Amanda Connon-Unda headed to Toronto’s hottest interactive conference for CDM to catch Obscura’s Steve Mason, revealing what it’s like to design a massively-multiplayer “spatial” OS. It’s been a long journey as the SF firm went from thinking big with projection […]

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Turning 24 Touch Displays into a Multi-Player OS: Obscura’s Steve Mason [NXNE]

15,360 x 3240 resolution on 24 interconnected touch displays: this is no iPad. Toronto-based freelancer Amanda Connon-Unda headed to Toronto’s hottest interactive conference for CDM to catch Obscura’s Steve Mason, revealing what it’s like to design a massively-multiplayer “spatial” OS. It’s been a long journey as the SF firm went from thinking big with projection […]

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When New Media is No Longer New, Disciplines Blur [Editorial]

I was one of a handful of editorial contributors to the HUGO BOSS-sponsored Red Never Follows project. The exhibition presents twenty creatives at Saatchi Gallery in London, celebrating HUGO’s 20th anniversary, later this month. Here is the full text I wrote for the catalog with added illustrations, as I think it gets to the heart […]

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Take That, Pong: Table Tennis, Reimagined as Augmented Audiovisual Games

pingtime from videogram on Vimeo. The tables have turned. Forty years after Pong aped table tennis on Atari, we’re watching computers transforming the original game. The table tennis in Pingtime vibrates and warps with sound and projection in an “augmented” experience of the game. The project is immortalized by Bucharest’s Videogram – but we see […]

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Hear the Gorgeous, Ethereal Vocal Music of Georgina Brett, and More Live Looping

London’s Georgina Brett is part of a generation of solo artists who use layered loops to build trascendental, rotating textures from repetition. Hardware loopers and effects pedals remain the preferred tool here for Brett as for many such artists. But Brett’s work is worth a particular mention for its ghostly, ethereal quality and thoughtful, delicate […]

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Water Light Graffiti: Painting with Water, Transformed into Light, and Urban Communication

Installation Water Light Graffiti // par Antonin Fourneau // du 06/06 au 30/06 à Stereolux Nantes from stereolux on Vimeo. Perhaps digitality is necessarily about the ephemeral. That could explain the fascination with making “graffiti” using light and digital paint, participatory but impermanent. The latest twist on the meme comes to us from Nantes, France. […]

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Bhoreal Grid Controller Could Be Perfect for Visuals; Final Hours of Funding

A color grid you can carry in one hand, with physical controls and full RGB – and the option of wireless and batteries, so you can walk around while adjusting lights or projection? Oh, and it’s modifiable, available fully made or as a kit, and completely open source hardware? Yeah, that sounds about perfect. On […]

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Rouge: The Power of TouchDesigner, Made Ready and Reusable for Live Performance [Free]

The beauty of open-ended, modular environments is the ability to create exactly what you need from the ground up, each time. The problem with open-ended, modular environments is the need to create exactly what you need from the ground up, each time. And that has left some readers of this site utterly baffled when opening […]

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Sougwen Chung's Chiaroscuro Installation Breathes with Light and Hand-drawn Imagery

Chiaroscuro is an installation work by Sougwen Chung, the Canadian-born, New York-based illustrator/media artist. Veering far from the mechanical minimalism of so much projection mapping, with its hard edges and rectangular conformity, Sougwen instead uses light and animation to draw outside the lines. Shimmering as though refracted through a digital ocean, the animation lights up […]

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