While Apple goes Intel, let’s return to that machine with PowerPC guts — the Xbox 360. Microsoft’s new console has a controversial feature that requires developers to let users replace the game soundtrack with their own custom playlists. Some of you readers say that’s bad for game music, while others are looking forward to turning […]Read more →
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Graphics, schmaphics. The future of gaming not only looks better — it sounds a lot better, too. Talk to any game composer or sound designer, and you’ll hear a lot of excitement about the amount of creativity they can exert with games. So how does the next generation compare? Amidst all the PS3 vs. Xbox […]Read more →
Games Week continues with the introduction of a new regular column by sound designer and game composer W. Brent Latta. First up, Brent introduces game music as an art form and ideas about how to listen to it. It’s fitting that Brent would launch his first column with a tribute to why the NES is […]Read more →
[Updated]For really retro chiptune music, you’ll want an original Game Boy. But the new Nintendo Game Boy could be the first since the original to really work well for portable music making: Same guts as the GBA SP, for full backwards compatibility (unlike the DS) — this is a new form factor, not a new […]Read more →
Mercurial Innovations Group's STC-1000 is two devices combined in one MIDI unit: it's an X-Y continuous touch controller, and a programmable multi-zone percussion-style MIDI trigger. In other words, you can use it like a sophisticated touchpad for controlling filters and synth parameters, or use its zones as drum/note triggers. Street price US$225. (Why not by […]Read more →
Nintendo has its own collaborative Wi-Fi Nintendo DS band, and we've seen solo Game Boy artists. But as for the first Game Boy ensemble, that honor appears to belong to the six-member Polish gameboyzz orchestra. (via we make money not art) Their goal is "to create irony in the electronic music scene with our low-tech […]Read more →
Nanoloop, the synthesizer / sequencer for the Nintendo Game Boy, has reached version 2.0 today. Nanoloop ships as a Game Boy game cartridge, allowing you to sequence the game system's internal sounds. The biggest new feature is digital audio out capability — yes, you heard that right, using client software on your computer you can […]Read more →