As Facebook Users Hit 1 Billion, Music Listening is Socially-Connected Online [Numbers]

Facebook is bragging about one number, in particular – one billion users – this week. But they’re also releasing some other hard numbers on how people are using their service. Much has been made of how Facebook has transformed social gaming and, via Instagram specifically, photography. But just on Instagram’s heels is none other than […]

Dueling Grids: A Duet for monome and MPC [Live Set of the Day]

Ocelot – Beyonica (Live) from Tim Shaw on Vimeo. Let’s again step back from the world of the industry to the realm of individual musicians and how they make tools make sounds. Tim Shaw’s music is a beautiful illustration of the ways in which brain and musical imagination can be connected to fingers and sound. […]

A Mixer, A Soundcard, a Controller: NI Traktor Kontrol Z2, Examined [Gallery, Details]

Native Instruments is continuing their hardware attack with a new device that combines three tools: controller, mixer, audio interface. Those knobs and faders control software, as an integrated controller for Traktor, but internally, the Kontrol Z2 is also a mixer and computer soundcard. It’s geared primarily for Traktor users, of course, but with pricing under […]

Scratch That, ITCH: Serato DJ the Future of Serato, First Integrated Hardware from Pioneer [Gallery]

The story around digital DJing increasingly seems to be controllers built around specific software. As Native Instruments pushes their Kontrol line for Traktor Pro, Serato has rebooted both their software and their hardware approach. Serato DJ is the new generation of Serato software, with some much-requested features making their way to the tool. But whereas […]

iPad, iPhone Creation is Working: How Audiobus, More Will Connect Your Music Workflow [In-Depth]

“I am an app, I am an island…” On iPhone and iPad, there is now no shortage of apps that make interesting sounds. But producing music is for most people organizing sounds, and so, that same abundance of apps can become a weakness. You’ve got one thing that makes great noises, another thing that records […]

Painting with People: Pac-Man and Other Human Pixel Projects by NOTsoNOISY

Recalling the imaginative antics of football-field drill teams, the work of Swiss filmmaker NOTsoNOISY (Guillaume Reymond) makes human beings into pixels. People themselves become the medium as much as the stop-motion film, with charming results. So, speaking of what that means for a building facade, it’s worth visiting some of the other best work from […]

Real Humans Manipulating Building Windows as Pixels, and Breakout Projection

The human element in visual performance can apply to mass ensembles as well as soloists. So, while this video has already made the blog rounds, if you missed it as I did, it’s relevant in context of yesterday’s discussion of adding a human to projection mapping. In “ANIMATED TOWER / (HESAV s’anime!,” the team of […]

DIY Maven: Apollo 13 is a Beautiful, Handmade Aluminum Ableton Live Controller

Years ago, when the phrase “controllerism” was still yet-to-be-coined and there was no official hardware for Ableton Live, DJ Sasha had one hell of a custom piece of kit. The Maven featured oversize, hard-to-disconnect plugs and beautiful metal hardware. Years later, it’d still make any Ableton user drool. What’s a Live user to do? Stop […]

All-Foley Music Video with No Music, Kind of an Improvement [Watch, Freesound]

Think we live in a “visual” culture? Maybe not so much – watch what happens, or, rather, listen to what happens if you remove the music from a music video. Foley, that ingredient in filmmaking that winds up being as important as light, is essential. And the results are oddly compelling, perhaps more so without […]

Stories Come to Life, as the Human Element Meets Projection Mapping

Projection mapping live performance art – The Alchemy of Light by a dandypunk from a dandypunk on Vimeo. “The Alchemy of Light” makes projection mapping more than a sculptural, light-painting illusion. It allows the digital motion image to interact with the performer. And the human performer is a big part of what makes this work. […]