A New Sequencer Module, Open Hardware from Music Thing, Crowd-sources Manufacture

Sometimes, when you want something, you have to make it yourself – literally. The blog Music Thing, back in the day, was a favorite reason for any music tech lover to fire up the browser. Now, Tom Whitwell – whose day job at The Times of London keeps him plenty busy – is back, with […]

KacheOut, Open Source Kinect Video Game; Quick, Grab a Huge Screen! [Code, Video]

I’m sure you’ve gazed up at big LED screens on stadiums and convention centers and the like and said this would be a lot more fun if I could play video games on it. Developers Mode Set got to live – and share – that dream. And they didn’t stop there: they built the whole […]

gTar, Digital Guitar that Scales from Easy Mode Up; Now Does Ableton Control, Too

Music games like Guitar Hero introduced the notion of musical instruments that scale digitally to the masses. By the time Harmonix introduced the latest version of Rock Band, complete with MIDI controllers, you are able to go from something that’s a toy to simply playing the instrument in a conventional way. The idea of scalability […]

In Rome, 500 International Performers Have Descended for One Visual Weekend [LPM Teaser Video]

If you think live visual performance doesn’t attract the kind of passion that indie music production does, you might need to think again. I’m writing from Rome and the latest installment of the Live Performers Meeting (LPM), a massively-epic international gathering of artists now in its eleventh year. Over 500 individual artists are here just […]

Touch iOS Music in a New Way: Hands-on with Cantor for Users, Inside Details for Developers

Don’t fret. An iPad can open up new ways of touching musical ideas. What if you could touch sound more directly, using sophisticated sensing to play between most common notes – even with hundreds of levels of microtonal pitch? Cantor lets you do just that – and it’s here now, proving that Apple will indeed […]

OpenFrameworks 007-71: Biggest Release Yet, More Examples, More Creative Coding Goodness [Details]

For creative coders, OpenFrameworks has been a godsend, taking the gnarly power of C++ and making it accessible to artists and designers, some of whom might never have touched code. It’s unlocking a lot of the amazing work we see, from interactive design to Kinect hacks. (See Gallery, above. This week, OpenFrameworks added a 0071 […]

Free as in Freedom to Break S***: Blender Makes Things Shatter Real Pretty [Video]

I’ve had a lot of conversations lately that run something like this: free and open source tools shouldn’t just be shown for the sake of it. They should be better – demonstrably so. Here’s the funny thing: free software advocates are often the people nodding in agreement. And in some cases, they can blow your […]

It’s Official: Multi-touch Pioneer, Apple Supplier Partnering on “Disruptive Touch Tech” [Analysis]

Behind this tech are some essential building blocks. And the vendor of one of those, a key component in the touchscreen, has some news next week. Photo (CC-BY) Ken Hawkins. Let’s do some quick math: put together the first maker of a consumer multi-touch product (also the first real multi-touch music product), and one of […]

MIDI in the Browser: HTML5 + MIDI Document Up for Review, Audio Improving, Too

Hey, why the heck not? (CC-BY-SA) farnea. Imagine connecting to MIDI gadgets – inputs and outputs – and sequencing musical patterns from a browser. (As a developer, imagine doing that from JavaScript. As a user, imagine doing that right inside your browser window with a music app.) For now, such things exist only on a […]

Digital Addiction, Electronic Fetish, and Paola Rocchetti [Animation of the Week]

In “Addictions,” screens explode with glitchy, vibrating textures and faces become deconstructed masses, propped up in fetish-like guises and interlaced movement. We’re witnessing the work of Paola Rocchetti, who sends over examples and showreels that easily qualify as this week’s animated inspiration. Her work extends from motion and animation into the more traditional realms of […]