One perhaps unexpected impact of technology has been to change the way we think about ourselves and our experience. Recording equipment – from photography to phonograph – has given us a new sense that memory itself might be fixed, unchanging, an accurate record of an unmoving truth. Except, of course, neither the recorded object nor […]
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Mobile, Smartphone Videos That Doesn't Suck: Video How-to, How it Helps
Amidst all this smartphone and iPhone hype is a simple, painful truth: a lot of us are shooting pretty poor-quality content on phones. Inadequate lighting, shaky handheld footage, and woefully-poor sound from internal mics that badly lag the improved image sensor quality all contribute. Fundamentally, the device’s lightweight, handheld, um, phone-ness work against you. Reader […]
Mobile, Smartphone Videos That Doesn’t Suck: Video How-to, How it Helps
Amidst all this smartphone and iPhone hype is a simple, painful truth: a lot of us are shooting pretty poor-quality content on phones. Inadequate lighting, shaky handheld footage, and woefully-poor sound from internal mics that badly lag the improved image sensor quality all contribute. Fundamentally, the device’s lightweight, handheld, um, phone-ness work against you. Reader […]
Goodies for KORG monotribe, monotron, from Japanese Overlays to MIDI Mods
monotribe, in limited silver and gold. Photo by Marsha Vdovin for CDM. It’s a beautiful thing when music hardware improves with age. And lately, that’s been what’s happening to Korg’s monotribe and monotron. Over the past few months, we’ve seen a major update from Korg for the monotribe that makes its sequencing functions easier and […]
PONK: Touchless Air Hockey, with Kinect + Flash, Groovy '80s Neon Graphics
Enough gimmick. Let’s get down to serious business, the stuff that illuminates our life and gives us a deeper sense of humanity. Yes, I mean air hockey. Yes, I’m dead serious. (Hey, I’m a fan.) In a brilliant – and brilliantly-colored – new project, the power of computer vision reinvents a familiar tabletop game. Live-animated […]
PONK: Touchless Air Hockey, with Kinect + Flash, Groovy ’80s Neon Graphics
Enough gimmick. Let’s get down to serious business, the stuff that illuminates our life and gives us a deeper sense of humanity. Yes, I mean air hockey. Yes, I’m dead serious. (Hey, I’m a fan.) In a brilliant – and brilliantly-colored – new project, the power of computer vision reinvents a familiar tabletop game. Live-animated […]
Circle, Triangle, Square Celebrate Dublab, Future Roots Radio in Brilliant Shorts
In splashes of groovy texture, three shorts by director Elliott Sellers from late last year celebrate Dublab, the Los Angeles non-profit Web radio collective. They’re doubly worth mentioning – both for the geometric, swinging video goodness of the video, and as a window into the energy behind LA’s Dublab radio. For his part, Elliott Sellers […]
Last Chance to Help Moog Foundation Teach Art of Sound Science in Schools; Why it Matters
Science and art, physics and music, come together and come alive in one place. You know where. Photo (CC-BY) Mikael Altemark. We’re here today not just because people like synths, or electronic music, or even music itself, but because the advancement of technology depends on kids learning about science and math. That was certainly the […]
Voice Messages Become 3D Paper Waveform Sculptures: Paper Note
Instead of writing on paper, a sound executed in paper in three dimensions. All images courtesy the artists. Speaking of making the ephemeral tangible, as artist Andrew Spitz tells us, “it’s a fun process to map something that is so fleeting as a sound to a physical object.” That’s what he does in a new […]
The Hand-Cranked, Antique MIDI Sequencer (High-Res Images, Details)
Music, ephemeral and fleeting, to many of us wants tangible embodiment, some physical sense of the tug we feel from its unseen vibrations. We’ve regularly featured the image of the circle as a sequence; even as music software prefers left-to-right piano rolls and scores and tracks, it’s a logical shape. Here, Finnish sound artist Martin […]