Since the days of Paint, computers have routinely taken some gesture of our hand and made it into a graphic. Now that coding is faster and friendlier, it’s possible to make a new tool, learn that tool, and then learn to perform with that tool. We’ve seen it in Joshue Ott’s superDraw (made in Processing/Java), […]
Music
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Music December 24, 2024
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Music Tech Web December 19, 2024
Favorite Synths Emulated in the Browser, Monotron to Minimoog; A Chat with the Developer
The beauty of modeling an instrument is that it involves ideas – taking a design from one context and translating it to another. With software, we’re able to put sound-making things everywhere, from obscure game consoles to a tab in your web browser that can distract you with music instead of Facebook updates. In the […]
Piano Lovers: Ivory II’s Resonance Modeling a Winner, Says Keyboard Mag
Steinways in a row. One example of how pianos can be tough to model: the distinctive Steinway treble “sparkle.” Photo (CC-BY-ND) mypouss. For something with a row of keys, the piano can prove surprisingly hard to model perfectly. But computer software, blessed with lavish storage space for samples and now-ample processing power, has a decided […]
Piano Lovers: Nord Electro Keyboard Adds Hammer Action in Just 24 Pounds
After years of compromise, it seems like a great time to be in the market for a stage keyboard. I’m biased coming from a piano background, but I’ve always loved hammer-action instruments, even for playing sounds other than acoustic. Earlier this month, I noted that Yamaha’s MOX line offered hammer action in a 32.6-pound keyboard […]
Move Over, Kinect? Asus Xtion PRO Claims to Be PC-Friendly Developer Solution for Windows, Linux
Before Microsoft made Kinect’s 3D-sensing, skeletal-tracking “natural interaction” a console tech, it got its start via maker PrimeSense on the PC. Ironically, efforts by hackers to do amazing things with Kinect may be part of what has given Kinect traction – certainly, launch titles were extremely limited. Now, the same natural interaction looks to come […]
Korg Monotribe: Questions and Answers, More Details
Korg’s Monotribe became the surprise hit of gear announcements at this month’s Messe trade show. It’s little, it’s cute, and it seems entirely focused on synthesis and pattern-making fun. Plenty of videos have circulated, but odds are you haven’t seen the Japanese-language demo above (well, Japanese titles – the video itself speaks the international language […]
Melodies Found in Barcodes, Then Shared, via iPhone
Strings of numbers are everywhere in our world, tucked just outside our awareness alongside identifiers like bar codes. Dutch media artist and inventor Leo van der Veen simply plucks that information and brings it to the fore. Barcodas is a barcode-scanning iPhone app that deciphers common EAN and UPC codes and translates them into musical […]
Inside Handheld Game Art: The Art Style and Making of Swords & Sworcery, Superbrothers Pixel Cinema
Visualist? VJ? Live cinema? Here’s a new one for you: Input Output Cinema. And while IO Cinema has already found a niche in the indie Toronto scene as “an ambiguously pluralized and irritatingly cryptic audiovisual art and design organization,” it now has its first blockbuster game. Superbrothers: Swords & Sworcery EP on the iPad is […]
Inside Handheld Game Art: The Art Style and Making of Swords & Sworcery, Superbrothers Pixel Cinema
Visualist? VJ? Live cinema? Here’s a new one for you: Input Output Cinema. And while IO Cinema has already found a niche in the indie Toronto scene as “an ambiguously pluralized and irritatingly cryptic audiovisual art and design organization,” it now has its first blockbuster game. Superbrothers: Swords & Sworcery EP on the iPad is […]
Game Meets Album: Behind the Music and Design of the iPad Indie Blockbuster Swords & Sworcery
Jim Guthrie was a rockstar long before the iPad was. Paired with pixel-intense artist Craig D. Adams (aka Superbrothers) and the co-design and coding effort of a crack team of video game “wizards” at the indie studio capy, he’s made a soundtrack that’s destined to be a gaming classic. But if you don’t want to […]