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Streaming Tomorrow: Sampology AV Turntablist Set Live in Herovision

This time tomorrow (6PM AEST, 8AM GMT, 3AM New York), I’ll be streaming live with AV turntablist Sampology from the Game Over party at the State Library of Queensland. Following on from our previous Game On Set. Sam will be kitted out with Serato’s Video-SL (review on CDMo), and I’ll be bringing a brace of […]

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Instant Interview: Scott Pagano on Inspiration, Motion, Headlining as a Visualist

Ed.: Scott Pagano is one of a handful of people you could call visualist superstars. He’s become a headline staple with some key electronica events and artists. But that’s not why I’m excited to see him here – I’m thrilled that he geeks out on some of the same stuff that makes me hot and […]

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Lemur, Dexter Multi-Touch: V2 Software, Recession-Special Price Drops

Unboxing the Lemur, (CC) Bjarke Bech. Before the iPhone, before HP computers and Windows 7 touch features and Apple trackpad gestures, the Jazz Mutant Lemur multi-touch interface was ahead of its time. Today, it’s still unique, in that it’s one of the few commercially-available devices to support OpenSoundControl, it’s a luxuriously-large multi-touch screen, and it […]

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Imogen Heap on Twitter: Real-Time, Real-World Creative Process

Photo: Lee Jordan. Speaking as a sometimes-music-journalist, I’ve always had the sneaking suspicion that we were all part of a vast conspiracy. Our job can become wrapping big-name artists into a polished, glamorous narrative. There are small nods to humanizing them, of course, but the message can quickly become: this person is special and different […]

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Spaces for Performance: The New PS1 Summer Architecture, "After Party"

Photo by MOS, via The New York Times: Slideshow – Coming to P.S. 1: Cones, Domes, and Huts. Every summer, modern art museum P.S. 1 in Long Island City transforms its outdoor courtyard into an architectural institute. On the grounds on which school kids once played at recess, art lovers, folks from the neighborhood, scenesters, […]

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Spaces for Performance: The New PS1 Summer Architecture, "After Party"

Photo by MOS, via The New York Times: Slideshow – Coming to P.S. 1: Cones, Domes, and Huts. Every summer, modern art museum P.S. 1 in Long Island City transforms its outdoor courtyard into an architectural institute. On the grounds on which school kids once played at recess, art lovers, folks from the neighborhood, scenesters, […]

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Resolume Avenue Review on Skynoise: "Audiovisual Kick-Ass-O-Clock"

Australian audiovisualist and Thinker Jean Poole has spent some time with Resolume Avenue and recorded his thoughts on the subject in a handy and informative article, with words and pictures: It’s a well considered approach, and becomes intuitive fairly quickly. What especially jumps out is the audio parameters integrated in each of the above areas, […]

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Code Your Own Sequencer? Archaeopteryx Generates MIDI with Ruby

Archaeopteryx: Ruby Self-Generating Pattern Sequencer from giles goat boy on Vimeo. Who needs NAMM? Well, sure, you could wait 48 hours for the mind-bogglingly awesome announcements I’m sure we’ll be scooping on this site know absolutely nothing about. But that’s 48 hours you could be spending right now, coding your own sequencer. And unless Ableton […]

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Live Touch Control for Visuals: TouchOSC and vdmx, TouchOSC Editor Coming, the Future is Near

Much as I’m an advocate for live visualists becoming like musicians with eye candy, the needs of the VJ just aren’t quite identical to those of someone doing music, even DJing. But here’s the upside: I think people doing live visuals have even more reason to be excited about control possibilities with devices like the […]

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You Know, For Kids: Game Design, World Creation as Microsoft Research Previews Kodu

“This is my tree. It makes music.” It took “actual 12-year-old girl” (as Microsoft described her) Sparrow to rescue Microsoft’s drab CES keynote (and drab tech news week) and get us back into the Future again. That future is one in which the dazzling interactive 3D world of games becomes a playground you can shape. […]

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