There was a time when the ability to record and playback music didn’t exist – such things were magical fiction no one had seen. So, the idea of playing one channel of recorded sound, then two channels, had to be invented. Artists hadn’t created something called an “album” until there were devices that played back […]
Read more →Search results for ""
MeeBlip SE: Making Our Open Synth Hardware Better, More Available, Starting Now
The original vision of the MeeBlip was to make something affordable, something open and hackable, something anyone could get, something that could tell a story, and something we’d use to make some music. And since those are all goals of Create Digital Music, too, it’s a perfect physical compliment to what we do. For me, […]
Read more →From Beautiful Ambient Modern Dance to Dubstep, Gestures to Music in Kinect (Download the Tool)
It started as some compelling demos or proof of concept, but it’s plenty real now: the tools for translating movement, gesture, and dance from the body to interactive music march forward. Empowered by Microsoft’s Kinect and an artist-friendly toolchain, even a single, clever developer can do a lot. Sound designer, music producer, and Max/MSP developer […]
Read more →FOUND Installation Plays Narration, Robotic Music with Vinyl, Unravels Truth
One perhaps unexpected impact of technology has been to change the way we think about ourselves and our experience. Recording equipment – from photography to phonograph – has given us a new sense that memory itself might be fixed, unchanging, an accurate record of an unmoving truth. Except, of course, neither the recorded object nor […]
Read more →Goodies for KORG monotribe, monotron, from Japanese Overlays to MIDI Mods
monotribe, in limited silver and gold. Photo by Marsha Vdovin for CDM. It’s a beautiful thing when music hardware improves with age. And lately, that’s been what’s happening to Korg’s monotribe and monotron. Over the past few months, we’ve seen a major update from Korg for the monotribe that makes its sequencing functions easier and […]
Read more →PONK: Touchless Air Hockey, with Kinect + Flash, Groovy '80s Neon Graphics
Enough gimmick. Let’s get down to serious business, the stuff that illuminates our life and gives us a deeper sense of humanity. Yes, I mean air hockey. Yes, I’m dead serious. (Hey, I’m a fan.) In a brilliant – and brilliantly-colored – new project, the power of computer vision reinvents a familiar tabletop game. Live-animated […]
Read more →PONK: Touchless Air Hockey, with Kinect + Flash, Groovy ’80s Neon Graphics
Enough gimmick. Let’s get down to serious business, the stuff that illuminates our life and gives us a deeper sense of humanity. Yes, I mean air hockey. Yes, I’m dead serious. (Hey, I’m a fan.) In a brilliant – and brilliantly-colored – new project, the power of computer vision reinvents a familiar tabletop game. Live-animated […]
Read more →Circle, Triangle, Square Celebrate Dublab, Future Roots Radio in Brilliant Shorts
In splashes of groovy texture, three shorts by director Elliott Sellers from late last year celebrate Dublab, the Los Angeles non-profit Web radio collective. They’re doubly worth mentioning – both for the geometric, swinging video goodness of the video, and as a window into the energy behind LA’s Dublab radio. For his part, Elliott Sellers […]
Read more →Last Chance to Help Moog Foundation Teach Art of Sound Science in Schools; Why it Matters
Science and art, physics and music, come together and come alive in one place. You know where. Photo (CC-BY) Mikael Altemark. We’re here today not just because people like synths, or electronic music, or even music itself, but because the advancement of technology depends on kids learning about science and math. That was certainly the […]
Read more →Voice Messages Become 3D Paper Waveform Sculptures: Paper Note
Instead of writing on paper, a sound executed in paper in three dimensions. All images courtesy the artists. Speaking of making the ephemeral tangible, as artist Andrew Spitz tells us, “it’s a fun process to map something that is so fleeting as a sound to a physical object.” That’s what he does in a new […]
Read more →




