On Create Digital Music today, I note the availability of Warp’s 1991-2002 collection of Autechre EPs. With prices at US$30-50, every single version – even the MP3-only download of the set – also comes with music videos. That elevated the release to must-buy for Motion readers, too, because it includes three landmarks of music video […]
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Ableton Delivers Max for Live Improvements and Guidelines, Responds to Feedback; Full Details
Max for Live, in action: a graphical programming environment inside Ableton Live. Photo (CC-BY-ND) akihiko.japan Max for Live, now into its second year, is a tool with an ambitious goal: take the custom music software creation, visual-patch-programming powers of Max/MSP, and put them inside live performance and production host Ableton Live. It’s not the only […]
Read more →Autechre Set, 1991-2002, With Videos, With or Without the Actual Box
Rob Brown and Sean Booth, aka Autechre, remain one of the most forward-thinking acts in electronic music; going back to their work from a decade or two ago feels less like history and more like futuristic artifact, a musical seed from space unearthed in a cornfield somewhere and about to rip your throat (or ears) […]
Read more →With Mobility Rising, MacBooks Looming, Don’t Assume Optical Discs for Distribution
Endangered species? Maybe. Worth double-checking you can do online distribution, if you haven’t already? Definitely. Photo (CC-BY) Adam Jackson. Memo to music software developers, artists and labels distributing music, and anyone else who uses optical drives: stop assuming they’ll always be there, because they won’t. Talking points: Netbooks and tablets already lack optical drives. With […]
Read more →DOTKLOK: An Open-Source, Arduino-Based Clock
In the realm of digital motion and pixel animation – albeit extremely low-resolution – here’s the clock for the open source lover, a hackable bedside clock that can be programmed to display custom animations. From random dots to Pac-Man cameos, it’s a clock that breaks from stock, coded by you instead of Sony. And there […]
Read more →Music Gaming Franchises Face Difficulties, But Here’s Why It’s Not Game Over Yet
These drums need a new hit. Photo (CC-BY) Nathan Forget. There’s no more brutal opponent than elevated expectations. At least, that’s one explanation for the recent meltdown of the triple-A music gaming franchises. Harmonix, company that gave birth to the modern instrument genre saw both of its creations hit hard times in recent weeks. Activision […]
Read more →Kinect Music Control Hacks, and Kinect Setup on Mac
On Create Digital Music, amidst lots of hacks for listening and creation at the Music Hack Day here in New York, two teams focused on Kinect. Those creative instruments easily stole the show from more conventional social music tools. At top, Stringer, a simulated instrument that uses Kinect for input; at bottom, Bionic DJ, a […]
Read more →Modeling Analog in a Digital Age: A Conversation with Universal Audio’s Chief Scientist; Gallery
A vintage Studer tape machine lies in the workshop of Universal Audio. How do you translate that analog logic to digital form? And what does it tell us about what analog technology (or recording in general) means? Let’s ask a scientist. Behind the scenes photos courtesy Marsha Vdovin. Comfort and creativity – the mystery of […]
Read more →The New Radiohead: Digital Saturday, Physical in May, and How
Radiohead are billing their new release as “the world’s first* (*perhaps) Newspaper Album,” except that no one really seems to know yet what that means. (A Style section? Funnies page? Wrapped in newsprint? Apparently, none of these. Chatter online seems to suggest they’re printing the artwork newspaper-style, which could be potentially cool. Update – readers […]
Read more →At Music Hack Day, Amidst Listening Interfaces, Novel Performance Control a Winner
One top prize-winner: Stringer, which applied Kinect camera magic to simulated strings. More on how it was made below. Photo (CC-BY) Thomas Bonte. With Web data providers offering generous cash prizes and a strong emphasis on harnessing data to transform listening, music consumption took center stage at Music Hack Day’s debut in New York. But […]
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