Editing drum patterns in RjDj/Pd from Frank Barknecht on Vimeo. If making your own musical tools seems like a lot of work, you’re not wrong. The beauty of making your own stuff is all about making your own reusable modules that help you build musical solutions more quickly. Finding those useful modules can also help […]
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Ableton Live Touch with Free Usine; Why Touch, Multitouch Works for Music
There’s plenty of rightful skepticism about the use of mainstream displays for multitouch in general purpose computing. And why not? As a full-time replacement for other input, multitouch probably doesn’t make sense. But for music, the equation is changing. Multitouch capabilities are showing up on commodity-priced PC computers like the multi-touch enabled HP laptop models […]
Read more →Stop Motion as Performance? Toon Loop, Free Realtime Tool; Plus a Modern Milkmaid
ToonLoop Remix from Society for Arts and Technology on Vimeo. Yes, you read that right: realtime stop motion. While stop motion is, by definition, associated with a painstaking process of creating animation frame by frame, a free and open source tool takes a different approach. ToonLoop provides the usual stop motion tools for creating loops, […]
Read more →Android MIDI Controller, Musical App Updates with MIDI Over Wifi
Okay, Google Android fans — your apps are starting to arrive, especially as Google continues to improve the SDK. First up, here’s a demo of the new app FingerPlay MIDI, which turns Android into a simple touch controller. True, we’ve seen similar things on iPhone, and Apple’s platform has precise multitouch which Android lacks, but […]
Read more →Multitouch Evolution: Free PyMT Framework, in Action
Puddle of Life – Darwin Exhibit from Tiago Serra on Vimeo. Here’s a really elegantly-designed multi-touch table. It uses two really key pieces of open source technology: the Community Core Vision (“CCV”) tracker, formerly known as tbeta, and a lovely framework for coding visuals called PyMT. PyMT, as the name implies, is a Python-based framework. […]
Read more →Tangible Interface Hackday: Music with Soda Bottles, Floor Toms, More
Fritzcrate Project / lusidLearn Early Demo from Michael Schieben on Vimeo. Knobs and faders can be rigid. Fancy multitouch devices can be expensive. But for the cost of a webcam and some spare materials, you can build computer interfaces with objects around the house, thanks to the power of open source software. In just one […]
Read more →PS3 Eye Cam Optimization, Mac and Beyond
Via Aaron Meyers, who’s getting ready for some fun projects at Eyebeam here in New York this week, anyone using a camera for capture, live video, or tracking needs to check out this copious thread on the OpenFrameworks forum: beginners ~ Sony PS3 Eye We already knew Sony’s US$40 PS3 Eye camera was a wonder; […]
Read more →Blender: 2.5 Gets Real-Time, Slick Interface; Video Texture Tutorial
Blender 2.5, – Got flexible? from Pablo Vazquez on Vimeo. In case the last post didn’t give you enough Blender goodness, here’s more for your pleasure. Version 2.5 is coming of the open source 3D suite that’s also a nodal compositing engine and a video editor and a real-time game engine — basically, a visual […]
Read more →Blender Game Engine Developing Fast; Nokia Control
Blender, the free and open source 3D modeling tool that’s also a real-time game engine, promises real-time visual performance possibilities, and is even a video editing tool, continues its march toward the long-promised, insanely powerful 2.5 milestone. (“Point five” doesn’t really begin to cover it.) 2.49 is now stable. And boy does it have a […]
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