There’s a reason for Processing’s popularity. By making code simple, elegant, and direct, and catering directly to the kinds of visual ideas creative people have, the environment has made programming accessible to artists and designers in a way nothing else could. Coding no longer has to be a source of fear, or a bad word. […]
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Bleeding-Edge Musical Innovation, Live from CCRMA; Full Report, Monolake + Tarik Barri Live
Ivory tower, let down your hair. Make no mistake. The slightly-impossible-to-pronounce acronym CCRMA (“karma”), standing for the not-terribly-sexy “Center for Computer Research in Music and Acoustics,” is one of the world’s hotbeds for innovation in electronic music. From the lowest-level DSP code to the craziest live performances, this northern California research center nesting at Stanford […]
Read more →How an “Acoustic Synth” Wants to Change The Way You Think About Guitars [Videos]
It’s been a long time since we had a new hit like the electric guitar. Amidst the wonderful explosion of innovations in electronic instruments – digital and analog – the sound possibilities of acoustic and electro-acoustic instruments seem to have gone largely dormant. This is the guitar that hopes to change that. In fact, its […]
Read more →SoundCloud More Affordable for Creators, As Service Attempts Balancing Acts [Analysis]
We hear some pretty clear messages from CDM readers about SoundCloud. One, almost all of you seem to have some criticisms of it. Two, almost all of you appear to use it, complaints or none. Even as other services remain valuable, SoundCloud is practically its own category. (In fact, the level of detail about those […]
Read more →Century of Sound: 100 Years After Russolo’s “The Art of Noises”
Today, the 11th of March, is the one hundredth anniversary of “The Art of Noises,” the seminal letter written by Italian Futurist painter Luigi Russolo. That letter became a manifesto for what was then a radical document, suggesting a new approach to sound and music. In it, Russolo cautioned that “the art of noises must […]
Read more →What Does it Mean to Be an Electronic Instrument?
The electronic music analog to visual media’s question “is it art?” is clear. “Is it really a musical instrument?” Ableton will this week officially launch its Push hardware with Live 9; we’ll have an online exclusive review alongside that release. I know that the company is fond of calling it an “instrument.” For a profile […]
Read more →Guitar Innovation, Then And Now: Paul Vo Reinvents Fretless, Acoustic Guitars [Videos]
Imagine any acoustic instrument able to act as a synth, and you begin to appreciate the potential instrumental pioneer Paul Vo may be about to unlock. As we reported last month, music-technological innovation can absolutely involve guitars, not just synths with keyboards. So, it’s fitting that we tun now to a lover of keyboards and […]
Read more →Make a Pd Patch, Run it on Android, iOS, Right Away: Two Free Solutions
Now that tablets and phones have the computational power our main studio machines did just a few short years ago, there’s every reason to look to these gizmos for music. For a person patching in Pure Data (Pd), the free graphical sound environment, it means you can liberate the stuff you’re making from your computer […]
Read more →Korg MS-20 Mini: Analog Classic Reissued, $599; First Hands-on Impressions, Sounds, 1978 Manual Pics
It’s 1978 all over again. Only 35 years have made it lighter and more compact – not a bad way to age. And the result: a $599 analog synth with its original manual and circuitry that’s a pleasure to own. Speaking as a product of 1978 myself (yes, I share the same birthday as the […]
Read more →PPG WaveMapper for iOS, Sequel to Beloved Synth, Adds Graphical ‘Mapping’ [Coming Soon]
It looks like it might be some sort of synthesis board game. But the grid above is actually a way of using touch to design new hybrid sounds. And it could appeal to both newcomers and synth die-hards alike. Wolfgang Palm must really like his iPad. The digital synthesis pioneer, the founder of classic maker […]
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