Add LFOs and VCOs to your modular via this handy iOS app which does this via the audio output of your iOS device through a split channel cable
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VirSyn brings us AudioLayer, their mobile Audio Sampling Solution for iPad and iPhone
VirSyn brings us AudioLayer, their mobile Audio Sampling Solution for iPad and iPhone, with their streaming sample engine technology and iCould integration
Read more →Between art tech and techno, past and future, a view from Russia
Gamma, the oversized electronic music and contemporary art event, has just wrapped in St. Petersburg, RU. We talk to Moscow-based curator Natalia Fuchs about transformations both historical and future in the realm of intermedia art and technology culture.
Read more →Audio Damage brings their new desktop power granular synth Quanta to iOS
Audio Damage brings their new desktop power granular synth Quanta to iOS. Quanta is also on sale until the 1st of September at just $7.99.
Read more →Exploring a journey from Bengali heritage to electronic invention
Can electronic music tell a story about who we are? Debashis Sinha talks about his LP for Establishment, The White Dog, and how everything from Toronto noodle bowls to Bengali field recordings got involved.
Read more →Bitwig Studio 2.4: crazy powerful sampler, easier control
The folks at Bitwig have been picking up speed. And version 2.4, beta testing now, brings some promising sampler and controller features.
Read more →Output’s Arcade is a cloud-based loop library you play as an instrument
The future of soundware is clearly on-demand, crafted sounds from the cloud. Output adds a twist: don’t just give you new sounds, but give you a way to play them and make them your own.
Read more →The best news for iOS, macOS musicians and artists from WWDC
Apple’s WWDC, while focused on developers, tends to highlight consumer features of its OS – not so much production stuff. But as usual, there are some tidbits for creative Mac and iOS users.
Read more →LABS is a free series of sound tools for everyone, and you’ll want it now
Everyone’s talking these days it seems about new users and finding an entry way into production. But Spitfire’s take is pretty irresistible: give you some essential sounds you can use anywhere, then charge you … nothing.
Read more →Unreal game engine’s modular sound features explained: video
Unreal Engine may be built for games, but under the hood, it’s got a powerful audio, music, and modular synthesis engine. Its lead audio programmer explained this afternoon in a livestream from HQ.
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