Search results for ""

DIY Compact Music Workstations: Magnets, Eee, x0xb0x, Recycling

Very often, computers and music gear greedily consume whole corners of the room. Here’s a tidy alternative, modest in space consumption as well as in cost. So, what’s so wonderful about DIY creations by our friend Sasa Djuric (aka fibra)? It isn’t just that his stands are recycled from monitor stand parts. It’s not just […]

Read more →

Half-Life 2 Gets Fan-Made Indie Series on a $500 Budget – But Man Hours Count More

“Evacuate City-17 at once — if not sooner.” It’s started. Once the domain of big-budget productions, cheap computers (and even open-source tools) now offer more than enough power to enable indie productions to imagine special effects. The remaining gaps: talent and skill. That’s why people actually shouldn’t be surprised that it’s possible to make a […]

Read more →

Macworld Reviews GarageBand 09, Missing MIDI, Alternative Learning Tools

Chris Breen at Macworld does exceptional, tough reviews of consumer sound software. He’s tackled GarageBand ’09 in depth in a review published this week at Macworld.com. If you’re a beginning user, this review is for you – and if not, Chris will help you understand what that perspective is like for countless typical Mac users: […]

Read more →

Follow Friday: Musical Twitter Feeds You Read – and an Alternative Approach

Twitter has been (rightfully, in many cases) maligned as a distraction, but at times the “microblog” can keep us connected in smaller bits of time, not larger. People read while something is rendering, when they feel a bit lonely or distracted to begin with (a bit like taking work to a virtual coffee shop), while […]

Read more →

Attack of the Remix: Soda Jerk Interview by Simulcast

Friend of CDM Simulcast caught up with Australian video remixers Soda Jerk last year, to talk about their technically intense, epic, narrative remixes. Soda_Jerk are two remix artists who create brand spanking new stories with their compositions. They work across several mediums but are probably best known for their entirely sample based audiovisual films that […]

Read more →

A Mutating Drum Step Sequencer, New MIDI Library for Processing

The creator of the wonderful glitchDS, repeaterDS, and cellDS Nintendo homebrew music apps has turned his sights to the free and open coding-for-artists desktop tool Processing. The result: a drum machine that mutates and morphs in wonderful ways via a command-line interface. (I almost put the command line bit in the headline, but while I […]

Read more →

Ready to Learn Max/MSP/Jitter? Full-Week Intensive in NYC

We get the “where do I go to learn this stuff” question a lot in the inbox. With Max for Live coming later this year, bringing the powers of Max to Ableton Live, I imagine the hunger for knowledge on that tool will be all the greater. (At the same time, I think the growing […]

Read more →

MGFest Preview: Audiovisuals, Installations

I’ve just arrived in Chicago for MGFest, the motion graphics festival, kicking off its five-city tour of America. (Side note. The good news for the rest of you not in Chicago: this means over the next few days (and early into next week) I’m finally getting some additional resources on learning Processing for the sold-out […]

Read more →

Fast Music Video Production and Creative Commons "Stems" Release: Edward Guglielmino – Fail With Me

Speaking of extra heads, I recently completed a music video – Fail With Me – with collaborator Edward Guglielmino, for the album Late At Night. Edward Guglielmino – Fail With Me from Jaymis on Vimeo. A continuation of the Quick, Single-Shot philosophy I espoused and we discussed 6 months ago. I think this integration is […]

Read more →

Interactive Audio Folks Converge at GDC: IASIG Meetup

Photo: Ben Hanbury, from a very cool BBC event. Sort of sums up game audio, this. For one area in which forward-thinking digital music types are doing innovative work in game and interactive audio, look no further than the Interactive Audio SIG. They’re doing really interesting stuff in looking at how tools can support future […]

Read more →