The uber-hip Monome controller is some of the new hotness to grow out of OpenSoundControl support. Photo: George P. Macklin, aka Granular Matter. You hear plenty of chatter about the powers of OpenSoundControl, the open, high-res, network-savvy control protocol for music and visuals. But standards are no good without implementation — and some implementations just […]
Read more →Search results for ""
Free OpenSoundControl on iPod, iPhone: Mrmr is Here
What if controllers were not only wireless and multi-touch, but could find software to control automatically, or share control between more than one person or more than one computer? On one-level, yes, Mrmr is a free and open source OpenSoundControl app for iPod and iPhone. But on a deeper level, it’s an illustration of how […]
Read more →Media Consumption: VideoThing on Boxee, the Open Social Media Centre
Over at Video Thing, Wiley is espousing the competition-winning Boxee – an open-source “social media player”, based on XBox Media Centre, and running on Linux, Mac, Windows, and in the VideoThing setup, AppleTV: I’ve been using an AppleTV since it was released. A device with great potential (cheap, HD enabled, great integration with iTunes) crippled […]
Read more →An Attentive Flock of Mirrors, Built in OpenFrameWorks
Audience from Chris O’Shea on Vimeo. Chris O’Shea and rAndom International have completed a lovely installation at the Royal Opera House (UK). 64 mirrors move, each distinctively, to follow moving attendees who catch their “attention.” The installation is powered by Chris’ custom code and rAndom’s hardware and circuits, build on C++, OpenFrameWorks, and Intel’s ubiquitous […]
Read more →“Where’s the Party At?” Bendable, Open DIY Sampler Brings 8-bit Back
Todd Bailey’s “Where’s the Party At?” wants to return to a simpler, glitchier era of sampling. When CDM spoke to Hank Shocklee, Public Enemy’s legendary producer, he talked about how those artists really preferred earlier samplers because of, not in spite of, their flaws. And because lo-fi is a little easier to pull off, this […]
Read more →OpenStomp: More Open Visual Hardware to Come?
Today on CDMusic, I’m looking at the new OpenStomp, an open source guitar stompbox. That’s the project’s main focus, but dig into the specs, and you find something interesting: an NTSC output. There’s even an example patch with Pong. Using visual programming tools, it should be possible to whip up more. More on the video […]
Read more →iPhone/Touch Roundup: BtBx Acid Bass, iDrum Workflow and Babies, OpenSoundControl App
It’s iPhones being used by cute babies! And if that doesn’t sum up the ways in which Apple’s mobile is divisive, I don’t know what does. It’s time for our Monday round-up of the latest from the Apple iStuff world. I’ve never been an advocate of the iPhone and iPod touch; the idea is to […]
Read more →OpenSoundControl on iPhone and iPod Touch App Store
We’ve seen fantastic ways of using the iPod touch and iPhone as controllers, but all require the jailbroken device. Once you up to 2.0 firmware, they cease to work — even if you jailbreak your 2.0 firmware. I’m hopeful that those apps will catch up, hopefully via a mixture of the jailbroken, open-source toolchain and […]
Read more →MachineCollective: Open, DIY Modular Controller Platform Coming Soon
Something very funny has happened in the world of music controllers. It started with the rising popularity of Ableton Live, along with the likes of Reaktor and Max/MSP, as musicians started creating more dynamic, rich live performances with computers. Supposedly, this shift should have created new controller designs. If Live was the killer app, where […]
Read more →Sourcing Synths: Resources for x0xb0x
We got a couple of good notes on how to source your own x0xb0x synth kit. In general, I wouldn’t recommend the x0xb0x as a first synth project, but that said, there are some good resources out there if you decide you want to give this synth a try. Likewise, the resources on Lady Ada’s […]
Read more →