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Free Generative, FM Sequencer for Max/MSP, Max for Live

If you liked the generative, probability-based sequencing seen earlier this week, here’s another example – and it’s free and open source, so if you do want to pick it apart and you own a copy of Max/MSP or Max for Live, you can. Co-creator Giuseppe Sorce points us to the work: This is a simple […]

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Dimensions, iOS App Powered by Pd and Hans Zimmer, is Sound-Augmented Reality Game: Behind the Scenes

Graphics are good. Graphics are shiny. But when it comes to reality-bending, emotionally-immersive, perception-shifting power, look to sound and music. At least that’s the feeling you could get after playing Dimensions. Following their reactive music tools and Inception dream states for iOS, RjDj have turned their mind-altering sonics to gameplay. As with previous releases, these […]

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Touchable Music: At Last, Lemur’s Interactive Touch Controls Make it to iPad (Videos)

A lot of people have waited a long time to see this happen. Lemur software running on the iPad, courtesy Liine. Click for bigger version. Before the iPad, before the iPhone, and indeed before the masses understood touch interfaces would be a big deal, there was the Lemur. Dazzling people with high-contrast, colorful controls, this […]

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Lemur on iPad Teaser Video, Complete with MeeBlip

I was actually pleasantly surprised to see our MeeBlip open source synthesizer make a cameo in the latest teaser video for Lemur on iPad, the app I saw in action at Berlin’s Watergate. I expect we’ll have full details soon – and I hope to visit the MeeBlip-in-a-book again soon; even apart from being flattered […]

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Tangible Music: The Reactable and Interactive Instrument Design, in Videos

Dig into humanity’s past, and alongside the earliest tools, you’ll find some of the earliest instruments. Designing objects for expression seems to be an essential part of civilization. Martin Kaltenbrunner, a co-designer of the Reactable tangible music interface, is also a professor in Interface Culture at the Linz University of Arts in Austria. There, in […]

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Subcycle, Insanely Futuristic 3D Music Interface, Reaches New Levels of Pattern and Sound

Compare the complex model of what a computer can use to control sound and musical pattern in real-time to the visualization. You see knobs, you see faders that resemble mixers, you see grids, you see – bizarrely – representations of old piano rolls. The accumulated ephemera of old hardware, while useful, can be quickly overwhelmed […]

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Augmented Dancing: Musion Eyeliner + vvvv + Kinect

In the latest example of what people are doing with open source Kinect tools and movement, PRICKIMAGE sends a performance that works with the Windows-based vvvv. It’s still a work in process / proof of concept, but I’m really enjoying seeing experiments with this technology. There’s definite potential to be explored. The artists write: I […]

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Watch Hackers Make 3D More Expressive and Futuristic – Full Art && Code Report

Calibration workshop, demonstrating the gathered energy and brainpower in Pittsburgh last month. Photo by our friend, the extraordinary Kyle McDonald, whose teaching is behind a lot of the creative output here. Microsoft may be running showy ads that show imagined applications of 3D computer vision, but using technology like Microsoft’s own Kinect, hackers are making […]

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Watch Hackers Make 3D More Expressive and Futuristic – Full Art && Code Report

Calibration workshop, demonstrating the gathered energy and brainpower in Pittsburgh last month. Photo by our friend, the extraordinary Kyle McDonald, whose teaching is behind a lot of the creative output here. Microsoft may be running showy ads that show imagined applications of 3D computer vision, but using technology like Microsoft’s own Kinect, hackers are making […]

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Microsoft, Now Embracing Kinect Hacker Scene?

Microsoft appears to be taking the step some of its rivals – the likes of Sony and Nintendo – failed to do, and that’s to acknowledge that something it made has been re-imagined beyond its original purpose. The above video pretty much says it all. Remember, it might not have been this way. Aside from […]

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