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Sound and Visuals Immerse in "Extended View" Installation; The Tool, Free ExtendedViewkit for Pd

From the previous bounds of the proscenium tradition – the flat, rectangular space defined by screens and theaters – audiovisuals increasingly sprawl into surround. One superb example comes to us from Seppo Gruendler of Austria. The project combines multiple “surround” technologies across multiple media. Projection is mapped across screens for wraparound visuals, but sound, too […]

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Sound and Visuals Immerse in “Extended View” Installation; The Tool, Free ExtendedViewkit for Pd

From the previous bounds of the proscenium tradition – the flat, rectangular space defined by screens and theaters – audiovisuals increasingly sprawl into surround. One superb example comes to us from Seppo Gruendler of Austria. The project combines multiple “surround” technologies across multiple media. Projection is mapped across screens for wraparound visuals, but sound, too […]

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Augmented Reality, Inside Jitter

Hey, Jitter fans: jit.artkmulti is an external for Max/MSP and Jitter that brings the powerful, marker-based augmented reality capabilities of ARToolKit to Max. We’ve seen a lapse in interest in marker-based tracking, I think, with the advent of technologies like Kinect, but it’s still useful for certain applications – and this makes it really easy […]

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Loops as Sketches of Guitar Pedals, in Multitouch Table Music Design

Working in open source code for any platform, Brazilian artist and developer Jeraman has produced a charming project that imagines musical interfaces in dynamic, whimsically-simple sketches. Like doodled knobs, cartoons of guitar pedals, interactive devices on the touchscreen control musical activity. And because it’s open, cross-platform code, everything from a computer-powered multitouch table to an […]

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Like a Dubstep Lawnmower Man: Free Kinect Tool Combines QC, Ableton

Some of us move freely between the real and virtual dimensions, can make dubstep basses just by moving our spine, and shoot flames out of our hands naturally. For everyone else, there’s this. Ryan Challinor, whose day gig is as a developer working on Dance Central, apparently just couldn’t get enough Kinect hacking at his […]

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CDM + Handmade Music Lounge at Solid Sound: Meet These Sonic Builders, in 11 Noisey Videos

The Swarmatron, made infamous by The Social Network, is just one of the crazy sonic creations we’ll be seeing this weekend. Photo credit: Joshua Sarner. This weekend in North Adams, Massachusetts at MASS MoCA, the band Wilco is gathering their very own music and arts festival, Solid Sound. It’s become a real oasis of unique […]

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3D Touch Linnstrument, an Update: New Features for Roger Linn’s 3D Note Expression Controller

The latest iteration; image courtesy Roger Linn Designs. Moving beyond touching a screen as two-dimensional plane, Roger Linn’s concept music controller, the Linnstrument, adds tactile response and expression. Roger calls it “3D Note Expression,” but in lay terms, it means pushing harder on the controller makes it respond differently, as you’d expect from a physical […]

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Sleight of Hand with Screens, iPod Magic, and Marco's Ruminations on the Power of Deception

Techno-wizardry and eye candy aside, make no mistake: as artists, we engage every day the essence of truth and deception. So, while magician Marco Tempest’s hands are fleet, his magician-trained choreography slick, and his coordinated mobile screens impressive, it’s the message behind the medium that’s most poignant. To me, at least, Marco has something to […]

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Sleight of Hand with Screens, iPod Magic, and Marco’s Ruminations on the Power of Deception

Techno-wizardry and eye candy aside, make no mistake: as artists, we engage every day the essence of truth and deception. So, while magician Marco Tempest’s hands are fleet, his magician-trained choreography slick, and his coordinated mobile screens impressive, it’s the message behind the medium that’s most poignant. To me, at least, Marco has something to […]

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An Orchestra of Lightbulbs Makes a Canopy for Theatrical Performance, in Cinder Code

Drawing from historical lightbulbs, powered by creative code (the open source, C++ tool Cinder), “So… I was at a party last night” is a symphony in responsive electric lights. The reactive portion is relatively simple – sound analysis switches lights off and on in clusters – but the objects themselves move to the fore. The […]

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