Pure Data (Pd) is already a free, convenient tool for making synths, effects, and sequencers and other musical generators. But imagine stripping away all the things that tie it to a platform – UI, specific hardware support – so it will run just about anywhere, on anything, in any context. That’s what libpd, a free, […]
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Voice Messages Become 3D Paper Waveform Sculptures: Paper Note
Instead of writing on paper, a sound executed in paper in three dimensions. All images courtesy the artists. Speaking of making the ephemeral tangible, as artist Andrew Spitz tells us, “it’s a fun process to map something that is so fleeting as a sound to a physical object.” That’s what he does in a new […]
Read more →FRACT, 3D Adventure Game Played with Synths and Sequencers: Myst Meets Music Making
FRACT is a curious combination of music studio and puzzle game, merging elements of games like Myst with the sorts of synths and pattern editors you’d expect somewhere like Ableton Live. You have to make sounds and melodies to solve puzzles; by the end of the game, say the creators, you’re even producing original music. […]
Read more →Slap That Desk: Turn Any Surface into an Instrument, with a Plug-and-Play Accessory
You know the type. The drummer who, even robbed of drum sticks, is tapping on the walls, the car door, the desk… and maybe you are that person. When rhythms and musical gestures are bouncing around your head, the whole world just feels like something you want to play. It seems as natural as breathing. […]
Read more →What Mountain Lion will Probably Mean to You as Pro, Creative Users
Despite how it might seem to some, Apple probably isn’t turning its back on the Mac – even if it’s dropping the “Mac” from the name of its OS. Photo (CC-BY-SA) Shane Doucette. See a significant correction below; an earlier version of this story claimed incorrectly that Windows on ARM would be limited in how […]
Read more →rePatcher: Make Your Computer a Real Modular, with Knobs and Cords; Pd and Max Right Now
For the last few decades, generally speaking, we’ve had computers, and we’ve had physical, modular, analog gear. Computers are endlessly patchable, but not using physical cords. Modulars use physical cords, but they lack the flexibility (and affordability) of a computer. Now, US$25 and an Arduino can change that. rePatcher is a simple, tangible modular interface […]
Read more →Pictures at an Exhibition: Essential New Gear and Reflections from NAMM
Dewanatron’s Brian and Leon were on-hand with their unique inventions. Photos by Marsha Vdovin for CDM. For the lover of musical instruments and technology, southern California’s NAMM show is a giant toy shop. It’s work for many of its attendees, of course, but we know many of our readers dream of the objects that will […]
Read more →Graffiti Markup Language: Storing Tags as Data (And Soon, Scratching, Too)
GraffitiMarkupLanguage.com (Trailer) from Evan Roth on Vimeo. Imagine data that stores digital, virtual graffiti tags as easily as you store text. Imagine, then, the power to record and playback tags at different scales, using everything from projection mapping to robotics. Graffiti Markup Language is in ongoing development, but it’s already accomplishing those aims. More: Graffiti […]
Read more →The 10 Most Popular Stories on CDMotion in 2011: Our Augmented World
In code and 3D models, in live visual performance and augmented architecture and dance, in VJ sets and futuristic 3D demos, shows and games, visualism extended to new ways of transforming perception. For just one slice of what happened this year, entirely by the numbers, here are the stories that scored the most page views […]
Read more →2011 in Review: CDM’s Top 30 Most Popular Stories – The Envelope, Or Analytics, Please!
2011 has seen sweeping changes in technology and music, alongside the loss of titans Max Mathews and Tsutomu Katoh, two pioneers of our world. Some of these stories passed quietly; some with great fanfare. Here, we reveal those stories that attracted the greatest number of Internet eyeballs, a metric not necessarily of importance but certainly […]
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