The latest iteration; image courtesy Roger Linn Designs. Moving beyond touching a screen as two-dimensional plane, Roger Linn’s concept music controller, the Linnstrument, adds tactile response and expression. Roger calls it “3D Note Expression,” but in lay terms, it means pushing harder on the controller makes it respond differently, as you’d expect from a physical […]
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Sleight of Hand with Screens, iPod Magic, and Marco's Ruminations on the Power of Deception
Techno-wizardry and eye candy aside, make no mistake: as artists, we engage every day the essence of truth and deception. So, while magician Marco Tempest’s hands are fleet, his magician-trained choreography slick, and his coordinated mobile screens impressive, it’s the message behind the medium that’s most poignant. To me, at least, Marco has something to […]
Read more →Sleight of Hand with Screens, iPod Magic, and Marco’s Ruminations on the Power of Deception
Techno-wizardry and eye candy aside, make no mistake: as artists, we engage every day the essence of truth and deception. So, while magician Marco Tempest’s hands are fleet, his magician-trained choreography slick, and his coordinated mobile screens impressive, it’s the message behind the medium that’s most poignant. To me, at least, Marco has something to […]
Read more →An Orchestra of Lightbulbs Makes a Canopy for Theatrical Performance, in Cinder Code
Drawing from historical lightbulbs, powered by creative code (the open source, C++ tool Cinder), “So… I was at a party last night” is a symphony in responsive electric lights. The reactive portion is relatively simple – sound analysis switches lights off and on in clusters – but the objects themselves move to the fore. The […]
Read more →A Glimpse of the Soundplane Controller, Innovative Tactile Multi-Touch, in the Lab; Call to Action
Alder Soundplane prototype with blanks of reclaimed redwood and Doug Fir. Photo by Randy Jones; used by permission. On tablets, on displays, multi-touch control these days is calibrated largely as a software interface – more Starship Enterprise panel than violin. As such, it works well for production tools and exploring compositional ideas. But it falls […]
Read more →Madrona’s Randy Jones on Aalto Soft Synth, Designing a New Instrument, Small Makers
Patching together unique sounds on the classic Buchla 100 was an impetus for a new software instrument by Randy Jones – just released for Windows. Photo (CC-BY) guiltyx/roll_initiative. Software can easily enough emulate, down to each knob and patch cord, a vintage synthesizer. But can a genuinely new software synth incorporate the ideas about instrument […]
Read more →Les Paul Google Doodle, Animated – and Scripted with SuperCollider
Electric guitar pioneer Les Paul is one of the all-time greats in music instrument invention, so the guy clearly deserves an animated Google Doodle of his creation that you can play. Strum chords, pluck with the mouse, and even record phrases on Google’s homepage. (See video, above.) Since Google Doodles are archived – and since […]
Read more →Sociable Music Gadgets: Networked Android + Arduino Sequencer in a “Hack of Concept”
Yesterday, we saw a bit of the idea of making mobile gadgets more sociable with each other. The idea is, through network/wireless and cabled connectivity, you extend possibilities for expression, control, and collaboration with yourself and others. It’s the same thing that makes a recording studio useful: tools work together to let people work together […]
Read more →Flash Reaction: Apple’s Cloud Looks Useful, But Likely to Mean Little to Artists Initially
The Cloud is more than a hard drive in the sky. Photo (CC-BY) wheresmysocks. Indies, don’t fear the Apple. The world with Apple’s iCloud doesn’t appear to be that radically different than the one we had before. And that’s a good thing: the Web, not any one cloud sync service, is still the most revolutionary […]
Read more →MadMapper, New Mapping Tool, Released with DMX-Made Cocktails; Video Examples
From top: a 2010 example of the mapping techniques at work, a workshop that launched the new software tool. More than a gimmick, projection mapping – calibrating visuals to various projection surfaces in 3D – has become an essential technique in live performance visuals. That means visualists will inevitably be looking for tools that help […]
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