If your computer can visualize massive three-dimensional worlds inside your computer, why can’t it be just as savvy in multiple dimensions on output? That’s the question asked by MWM. Like other mapping software, the idea is to get beyond just a single rectangle as output, supporting multiple outputs and 3D surfaces and warping. What’s unique […]
Read moreIf your computer can visualize massive three-dimensional worlds inside your computer, why can’t it be just as savvy in multiple dimensions on output? That’s the question asked by MWM. Like other mapping software, the idea is to get beyond just a single rectangle as output, supporting multiple outputs and 3D surfaces and warping. What’s unique […]
A research presentation from SIGGRAPH has been spreading quickly online, demonstrating just how seamlessly we might soon transform two-dimensional photography into three-dimensional objects. Perhaps what makes the “3-Sweep” technique so impressive is that it doesn’t represent some sort of computational breakthrough, or algorithmic trickery. It’s simply good, inventive design. And it allows human and machine […]
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