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Ambient Audiovisual Osmos Game on iPhone, Linux
- April 29, 2010
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Mobile Motion: iPad VGA Output Explained, Live in an App
Peter Kirn - April 28, 2010
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Don’t Over-Interpret Apple: Cross-Platform Development Isn’t a Sin
- April 12, 2010
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Of MIDI, iPhones and iPads, and a Restrictive Future for Hardware?
- April 2, 2010
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More Mac OS X 10.6.3 Graphics Details Trickle Out, But Is It Any Surprise News is Lean?
Peter Kirn - April 1, 2010
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iPad and Screen Real Estate for Music Making: bleepBox Developer on Process
- March 31, 2010
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From-Scratch, Omni-Platform Visual Plugins: openFrameworks + FFGL Now Available
Peter Kirn - March 17, 2010
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This Week at the Game Developer Conference, San Francisco, Push the Button
Peter Kirn - March 10, 2010
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iProcessing Puts Processing.js on iPhone – But What About Browsers?
Peter Kirn - February 11, 2010
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Touch: Meet the Multitouch Guitar – Plus An Open Source, iPhone Solution, Too
Peter Kirn - February 11, 2010
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