NVIDIA’s Omniverse uses Pixar tech to bring ray-traced 3D worlds everywhere

Imagine a real-time Web for 3D, complete with ray-tracing and xR/AR support, based on open standards from Pixar and others. That’s the basic notion of Omniverse, the latest on NVIDIA’s campaign this year to both wow us and make us buy their GPUs. The key to Omniverse is that open standards for describing a scene […]

Push Pixels Harder: Open Hap Video Codec Now on Windows and Mac

So, you’ve got a laptop and you want to play multiple video streams. And maybe it’s not a super-fast laptop – maybe it’s just a kind-of normal laptop that you’ve upgraded to an SSD. Or, wait — you’ve actually just gotten the dream job media art gig you always wanted. And they’ve assembled 52 projectors […]

Peter Kirn - June 6, 2014

TouchDesigner 088 Adds Crazy-Awesome Savvy in Mapping, Scripting, Sound and Music, More

Eye Vapor EEG Sonification 1 from Derivative on Vimeo. Smart. Even smart enough to visualize and sonify EEGs. TouchDesigner is not well-known in general circles, even after long-running availability. It’s Windows-only software for specialists. But there’s only one thing you need to know about it: it is consistently used in some of the best work […]

Peter Kirn - September 16, 2013

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