Learn modular MetaSounds in Unreal, free, and start thinking in procedural sound

It was once the stuff of dreams — a patchable, modular environment for sound, synthesis, music, and procedural generative audio. Now it’s free (MetaSounds) in a free game engine (Unreal Engine). You just have to learn to use it – which is why this free comprehensive tutorial series by our friend Matt Spendlove is a must.

A massive free crash course in visual powerhouse TouchDesigner, including RTX goodies

The Interactive & Immersive HQ has launched a beginner series focused on making expressive media with TouchDesigner. It’s a chance to focus on all the power of that tool while getting over the intimidation. Oh, yeah – and they even cover the latest-and-greatest magic of NVIDIA’s RTX platform. Put that new GPU to work.

Peter Kirn - September 7, 2021

Troikatronix Isadora, essential “creativity server,” is testing native Apple Silicon support

Isadora has been an indispensable tool for live visuals, projection mapping, interaction, performance, and more – and now native Apple Silicon (M1) support is on its way.

Peter Kirn - July 19, 2021

CDM Newswire

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