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PONK: Touchless Air Hockey, with Kinect + Flash, Groovy ’80s Neon Graphics

Peter Kirn - February 29, 2012

Archive Motion Music tech
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FRACT, 3D Adventure Game Played with Synths and Sequencers: Myst Meets Music Making

Peter Kirn - February 21, 2012

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InvisiBall: Play Tennis with Sound, Blindfolded – or Blind

Peter Kirn - February 17, 2012

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Make it Tangible: Create Physical-to-Visual Interfaces with vvvv; Book Soon

Peter Kirn - February 15, 2012

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Graffiti Markup Language: Storing Tags as Data (And Soon, Scratching, Too)

Peter Kirn - January 17, 2012

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Inside Phaedra, the Analog-Style MIDI Sequencer for iPad

Peter Kirn - December 27, 2011

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Tangible Music: The Reactable and Interactive Instrument Design, in Videos

Peter Kirn - November 22, 2011

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Subcycle, Insanely Futuristic 3D Music Interface, Reaches New Levels of Pattern and Sound

Peter Kirn - November 15, 2011

Music Music tech
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Music as Gameplay: Johann Sebastian Joust, Played With Only Sound and Gesture

Peter Kirn - November 9, 2011

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iPad Meets Kinect, Twister Meets Tenori-On: Behind the Scenes of Pxl Pusher Music Game

Peter Kirn - November 8, 2011

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