MetaSounds is a powerful platform for sound, synthesis, and procedural audio and music. And the price is right (free). But in the past, it had some gaps in out-of-the-box functionality. Epic has quietly released TechAudioTools Content, a bunch of free editor tools and widgets that anyone interested in Unreal or MetaSounds should go grab right this second. It’s always the little things.
Read moreUnreal Engine 5.5 is a major release for artists of all kinds. On the audio side, the free-to-start platform has new tools for visualizing and debugging, powerful Audio Widgets for UI interactions, and a slew of MetaSounds improvements for workflow, quality of life, and targeting different platforms. Oh, and – finally, there’s reverb.
How much can Unreal Engine and MetaSounds accomplish? Developer/artist Matt Spendlove has built a complete open-source polysynth in it, roughly recreating the AudioKit Synth One using Unreal’s internal tools.