Unreal Engine 5.5 is a major release for artists of all kinds. On the audio side, the free-to-start platform has new tools for visualizing and debugging, powerful Audio Widgets for UI interactions, and a slew of MetaSounds improvements for workflow, quality of life, and targeting different platforms. Oh, and – finally, there’s reverb.
Read moreHow much can Unreal Engine and MetaSounds accomplish? Developer/artist Matt Spendlove has built a complete open-source polysynth in it, roughly recreating the AudioKit Synth One using Unreal’s internal tools.
People continue to do wild things with Unreal Engine and MetaSounds. Celebrate Halloween with an interactive Theremin deep dive tutorial, and some classic cinema scenes from Halloween and The Shining recreated as ambient environments.
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