Apple to open source, cross-platform GPU tech: drop dead?

Apple’s decision to shift to its own proprietary tech for accessing modern GPUs could hurt research, education, and pro applications on their platform.

5 Tidbits of Good News from WWDC for Musicians and Visualists

Apple’s WWDC keynote this year is an mix of mostly consumer-focused, end-user features and the occasional nerdier developer-centric discussion, plus a healthy heaping of hyperbolae. (The App Store, compared to the invention of the telescope and the discovery of electricity – did I hear that right?) But, if you’re paying close attention, there are some […]

Peter Kirn - June 8, 2015

Free as in Freedom to Break S***: Blender Makes Things Shatter Real Pretty [Video]

I’ve had a lot of conversations lately that run something like this: free and open source tools shouldn’t just be shown for the sake of it. They should be better – demonstrably so. Here’s the funny thing: free software advocates are often the people nodding in agreement. And in some cases, they can blow your […]

Peter Kirn - May 30, 2012

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