Rock Band 3, Behind the Scenes: When A Music Game Gets More Real

Play testing Rock Band’s challenging new play modes. You know, challenging — kind of like music. Alli Thresher, community moderator, and Jessa Brezinski, intern. What Harmonix has achieved with Rock Band, and their original Guitar Hero, is remarkable. At their core, these games are descended from arcade rhythm games, reducing music to simple coordination of […]

Unity 3 Game Engine Approaches Mind-Blowing Upgrade

Unity, the commercial game engine, has long been a development tool of interest to those working not only in games but other live and interactive 3D visuals. In contrast to traditional tools, Unity is simply friendlier to designers and programmers alike. It’s what you’d imagine a game engine to be. After first attracting developers on […]

Peter Kirn - August 30, 2010

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