NVIDIA’s SIGGRAPH brag: more real-time realism and lighting, more AI, more Omniverse

Good news for artists from NVIDIA this week – think more efficient photorealistic renders in realtime, and more Omniverse support, including for the free and open source Blender.

From a Single 2D Photo, 3D Objects Created Easily

A research presentation from SIGGRAPH has been spreading quickly online, demonstrating just how seamlessly we might soon transform two-dimensional photography into three-dimensional objects. Perhaps what makes the “3-Sweep” technique so impressive is that it doesn’t represent some sort of computational breakthrough, or algorithmic trickery. It’s simply good, inventive design. And it allows human and machine […]

Peter Kirn - September 12, 2013

Transforming Books, Photos in Even More Disney Research

Disney Research is apparently releasing all their latest inventions at once. The most dazzling, atop the air-interaction-feedback project we saw earlier this week, uses captured light field data to transform ordinary photography into the basis of three-dimensional scenes. Say wha?: This paper describes a method for scene reconstruction of complex, detailed environments from 3D light […]

Peter Kirn - July 24, 2013

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